The whole goal is to recreate classic. Addons were part of classic.
I think there should be addons. Not those which automatise certain aspects of the game (ie decursive, healbot, one click whatever, ...) but helping addons should be allowed. Not everybody knows the game in and out and would need the help of quest helper, boss mechanics addon, or simply to change looks of UI.
Most addons are perfectly fine, and any of the ones I am worried about I recall reading Blizzard was thinking of killing. Things like automatic group finders or gearscore addons. The kind of addons that kill a community, not enhance player experience.
I would go as far as to say that I would be quite annoyed if addons like Decursive wouldn't be available in Classic. It's something you've just grown accustomed to.
I think there should be addons. Not those which automatise certain aspects of the game (ie decursive, healbot, one click whatever, ...) but helping addons should be allowed. Not everybody knows the game in and out and would need the help of quest helper, boss mechanics addon, or simply to change looks of UI.
What's funny about that is that the addons you mention are the ones that almost certainly should be in for an authentic vanilla experience. Decursive is why Chrommaggus exists for example. If any addons should be there it should be the most omnipresent ones from vanilla so ctmod decursive, healbot, discord action bars, and a dozen others.
you actually are arguing more for addons that aren't vanilla like than the ones that are.
I'll definetly use some sort of quest helper, simply because I'd just get upset if I'd have to read through all those quest texts. I know it shouldn't be played like that but I just don't have the mental capacity / patience to do that. The journey to 60 will take plenty of time as it is.
I'll definetly use some sort of quest helper, simply because I'd just get upset if I'd have to read through all those quest texts. I know it shouldn't be played like that but I just don't have the mental capacity / patience to do that. The journey to 60 will take plenty of time as it is.
Thank you for your candour! :lol:
I think there should be addons. Not those which automatise certain aspects of the game (ie decursive, healbot, one click whatever, ...) but helping addons should be allowed. Not everybody knows the game in and out and would need the help of quest helper, boss mechanics addon, or simply to change looks of UI.
What's funny about that is that the addons you mention are the ones that almost certainly should be in for an authentic vanilla experience. Decursive is why Chrommaggus exists for example. If any addons should be there it should be the most omnipresent ones from vanilla so ctmod decursive, healbot, discord action bars, and a dozen others.
you actually are arguing more for addons that aren't vanilla like than the ones that are.
The thing is Im not advocating for true vanilla experience. ;) Im advocating for more player involvement instead of automatization through addons. I would like to see if raiding scene changes in any way without these helpers or if it will be the same. Really, Im just curious. :D
Generally I'm ok with add-ons providing they're not too pervasive. Basic on screen prompts and hints for those that may need it.
However, things like Weakauras will be too much for WoW Classic, in my opinion.
I’ll be using ElvUi forsure, big fan. I’m leveling on a ps right now without addons, and it’s okay tbh. But with classic, I’m gonna install it again. Might level an alt without addons, reading all the quests thoroughly, just for the sake of Vanilla experience.
Anyone remembers Carbonite? I used that for a longggg ass time back in TBC and WotLK.
For those who will play with a few addons, which addons will you definitely NOT be using?
Generally I'm ok with add-ons providing they're not too pervasive. Basic on screen prompts and hints for those that may need it.
However, things like Weakauras will be too much for WoW Classic, in my opinion.
I agree and at the same time I do not think WearAuras is even a necessity for classic. Combat is not as intuitive as it is in retail. However, I also feel that really good addons were scarce back in the day. Was there a real good quest helper back in 2005/2006? I can't remember but I think many people didn't use one. And that helped feeling immersed in this huge world and being a little lost. I am totally OK with people using addons and will probably do so myself. At the end of the day you have to decide for yourself what kind of experience you want to have.
I’ll be using ElvUi forsure, big fan. For those who will play with a few addons, which addons will you definitely NOT be using?
I don't like ElvUI. It is definitely well made but the futuristic look is simply not what WoW is about for me. Bartender/Dominos and some nice Unitframes and that all you need (until raids of course).
I don't like ElvUI. It is definitely well made but the futuristic look is simply not what WoW is about for me. Bartender/Dominos and some nice Unitframes and that all you need (until raids of course).
I completely understand why people don't like ElvUi. But once you're hooked to it, there's no turning back. I'm a graphic designer so I like it when things are pixel-perfect. ElvUi gives me that.
...please, please, please do give it a shot.
As much as I love the game, I don't know everything about it. There are so - many - quest chains that will send you across continents and I was normally like "yeah pffsh, fuck if I'm going to Hinterlands for 1 quest" but the add-on helped me saying "no no no, save this, you'll do it later" which I did, several levels later, and not only did I get some good exp going but I also discovered new leveling areas, storylines, quests etc. that I would have never discovered otherwise.
Interesting course of thought. I did always feel like quest helpers take the excitement from you and hand everything ready-made on a plate. But on the other hand, as you say, we might actually miss out something we simply don't know about, and quest helper will point us towards that direction. Certainly worth thinking about. Thank you.
How do I feel about people using in-game addons to help them questing? I don't really care. If making things more efficient enhances their enjoyment of the game then let it be! Personally I will be trying my best to follow quest text and directions such as 'South West of Tarren Mill' because it's what I will enjoy.
You might be interested in having a peek at this topic from last year in which we discussed quest helpers, and this old topic about addons in general from last year as well.
This is exactly how I feel. And thanks for reminding us the old topic, teeb. I've had completely forgotten about it.
Actually it made me think that this forum has grown large enough to begin applying the old but gold rule: "search for it before starting a thread". Apparently doesn't apply to social media lifestyle we're all in these days, yet essential on such excellent old-school platforms as this one.
I have always been quite a fan of addons.
My basic setup usually includes:
bartender
shadow unitframes / agunitframes (for Classic); gonna give Xperl a try too
decursive
postal
auctioneer
pfQuest
Atlas addons
a junk-seller addon
I usually stick to small, basically invisible quality of life addons like Postal, Scrap, Auctionator and MoveAnything. The game's UI even in retail is pretty dated from a functionality point of view. I like the way it looks though; the only visible change I ever make is to move the player and target frame to the centre of the screen.
Wow's addon API has to be the best in the business, and is no doubt a major reason for it's success. It lets the community alter the game—within reason—to give them more of what they want and less of what they don't want. Quest helpers and garrison automators are prime examples of this.
I'm exactly the same in terms of the aesthetic of the UI. It's kind of part of why I enjoy Blizzard games and also what I have come to expect from their games. They put a lot of work into every layer or element of their game, making sure it all felt like a finished product. It sound really trivial but some games nowadays (more specifically early access titles) if they haven't spent a little bit of time on their UI or interface design it really dissuades me from trying the game (super petty I know). In my opinion the WoW UI looks great - sure it's maybe a bit inefficient at times but it's aesthetic is part of the experience for me. Don't get me started on how beautiful and iconic the Diablo games interface are. :lol: