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The thing about skill ceiling in wow...

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Caperfin
(@caperfin)
Posts: 436
Reputable Member
 

Pippina I'll give you the basics. Be alliance cuz paladin, cuz devotion aura +concentration aura with PvP gloves to Cast Mind Blast, also Bag of Marbles. Shadowform is nice. But for insane threat we shift in and out to heal a war/rogue who has Crystal of Zin-Malor equipped. We heal depending on the damage increments (hard but doable with practice). Happy to answer more questions.

 
Posted : 13/12/2019 1:59 am
 Iban
(@iban)
Posts: 29
Eminent Member
 

Lol where do the Warrior votes come from, Warrior is one of the lowest skillcap classes in the game.
Personally voted Rogue but this is just impossible to judge. Talking 1v1, 1vx or xvx PvP or PvE? Could make a great argument for Warlock, Hunter, Mage and Druid as well (interesting how Mage got 0 votes, guess that's because Mages have a very high skill floor :D).

Good warrior tanking multiple mobs is constantly stance dancing and using every GCD critically while making decisions many moves ahead, meanwhile swinging his camera around to track everything else going on. He's going to be switching from 2hander/DW to shield, intercept, bloodrage, zerker rage, heroic strike, whilewind, def stance with shield block and revenge and disarm, back to battle to get an overpower, queing heroic strike to get rage >25, meanwhile watching his health carefully to pop shield wall or pot or last stand, or to intercept away, or to hamstring kite. Warriors in some encounters will use all of their abilities and all of their stances, and everything they use is going to be dependent on current health, incoming expected damage, and other incoming problems (like healer mana or next boss phase). That's like 20 different buttons being spammed, pressing about two buttons a second, while swinging camera around looking at the bigger picture and while talking into teamspeak

 
Posted : 14/12/2019 5:52 am
Caspus
(@caspus)
Posts: 180
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I played warrior, they're easy.

 
Posted : 14/12/2019 10:09 am
(@gensei)
Posts: 398
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So, which class do you think had the highest potential in the hand of a dedicated player?

I'd have to say in terms of PVE, it would be a Priest Tank.
Combining both damage spells and healing spells in a beautiful synergistic dance of mana/health coupled with coordination and communication is truly the most challenging but gratifying as you where not designed for that purpose but can when in the hands of a dedicated player.

Always been quite cool that Disc was originally designed to tank.

 
Posted : 14/12/2019 10:40 am
(@kezanislander)
Posts: 25
Eminent Member
 

So, which class do you think had the highest potential in the hand of a dedicated player?

I'd have to say in terms of PVE, it would be a Priest Tank.
Combining both damage spells and healing spells in a beautiful synergistic dance of mana/health coupled with coordination and communication is truly the most challenging but gratifying as you where not designed for that purpose but can when in the hands of a dedicated player.

Always been quite cool that Disc was originally designed to tank.

It wasn't.

 
Posted : 14/12/2019 10:57 am
Caperfin
(@caperfin)
Posts: 436
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It wasn't.

it wasn't in 2004 but is in 2019.

 
Posted : 14/12/2019 1:33 pm
(@morbidmike)
Posts: 114
Estimable Member
 

...

And then they go DPS or PVP and instantly become a low skillcap class. You're focusing only on PVE, and then only on 1 side of it (the tanking part). Compare that to Hunter for example, who have a wayyy higher skillcap in PVP and whose DPS rotation is much harder to perform perfectly.

 
Posted : 14/12/2019 1:49 pm
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