so I was going to Post this On 'other sites' but I found them to be not the right place for this
hope this is alright to post this here
Overview
The Devoted Paladin is a healer spec of paladin with some of the strongest utility in 5 man dungeons as well as very high Healing Power and Zero to No Downtime while simultaneously providing side damage while also being an Emergency Tank
Stat Priority
Hit Rating
* Cap: 263 rating
* PVP Holy Gloves are a must
* PVP Libram of Justice (Provides Increases spell power of Flash of Light by ####
After that Plate Intellect Gear with as much Critical strike as possible
(no added mp5 needed because of the Judgement through Talents)
Talent and Glyphs Link Provided
the Order of Glyph slots is important if you're leveling this way
Overview
Utility includes
[Vindication]
Gives the Paladin's damaging attacks a chance to reduce the target's attack power by 574 for 10 sec.
[Sanctified Retribution]
Increases the damage caused by Retribution Aura by 50% and all damage caused by friendly targets affected by any of your Auras is increased by 3%.
[Repentance]
Puts the enemy target in a state of meditation, incapacitating them for up to 1 min, and removing the effect of Righteous Vengeance. Any damage caused will awaken the target. Usable against Demons, Dragonkin, Giants, Humanoids and Undead.
[Judgements of the Wise]
Your damaging Judgement spells have a 100% chance to grant the Replenishment effect to up to 10 party or raid members mana regeneration equal to 1% of their maximum mana per 5 sec for 15 sec, and to immediately grant you 25% of your base mana.
[Heart of the Crusader]
In addition to the normal effect, your Judgement spells will also increase the critical strike chance of all attacks made against that target by an additional 3%.
[Swift Retribution]
Your auras also increase casting, ranged and melee attack speeds by 3%.
[Divine Guardian]
When Divine Sacrifice is activated, your party and raid members within 30 yards take 20% reduced damage for 6 sec. In addition, increases the duration of your Sacred Shield by 100% and the amount absorbed by 20%.
[Improved Devotion Aura]
Increases the armor bonus of your Devotion Aura by 50% and increases the amount healed on any target affected by any of your Auras by 6%.
[Blessing of Sanctuary]
Places a Blessing on the friendly target, reducing damage taken from all sources by 3% for 10 min and increasing strength and stamina by 10%. In addition, when the target blocks, parries, or dodges a melee attack the target will gain 2% of maximum displayed mana. Players may only have one Blessing on them per Paladin at any one time.
Ideal Tank + Devoted Healing Paladin Combo for Heroic dungeons
Hands down the Warrior for the Battle Shout for the 550 Attack Power and 30% of that gets converted into Spellpower via
[Sheath of Light] that equals out to 165 added spellpower just from that singular buff
And the ability to give Warrior Tanks [Blessing of Sanctuary]
Providing
reduced damage taken from all sources by 3% for 10 min and increasing strength and stamina by 10%.
Speaking of [Sheath of Light] Namely
Increases your spell power by an amount equal to 30% of your attack power
Along with that “critical healing spells heal the target for 60% of the healed amount over 12 seconds.”
Which is why we’ll be stacking Critical strike over any other secondary
Consider Glyph of Flash of Light, PVP Holy Gloves, the Libram of Justice, and [Sheath of Light]
you’ll be at an additional 7% Critical heal chance with around 500 to 700 more healing power than meta flash of light holy paladin
Critical strike you say that’s the next point critical strike is duel nature with the Devoted Paladin
[Righteous Vengeance] gives
When your Judgement, Crusader Strike and Divine Storm spells deal a critical strike, your target will take 30% additional damage over 8 sec.
Judgement you say? Seals you say?
We’ll be running Seal of Command
“WHAT HOW CAN YOU CONSIDER THAT”
With [Glyph of Seal of Command]
Giving
You gain 8% of your base mana each time you use a Judgement with Seal of Command active.
[Judgements of the Wise] giving
our damaging Judgement spells have a 100% chance to grant the Replenishment effect to up to 10 party or raid members mana regeneration equal to 1% of their maximum mana per 5 sec for 15 sec, and to immediately grant you 25% of your base mana.
You’re getting 23% of your Base Mana back every 8 Seconds/ Judgement without Judgement of Wisdom!
finally You Have one of the strongest Aura Builds in the Game with Devotion Aura giving
Through
[Sanctified Retribution]
all damage caused by friendly targets affected by your 'devotion Aura' is increased by 3%.
[Swift Retribution]
increase casting, ranged and melee attack speeds by 3%. by your 'devotion Aura'
[Improved Devotion Aura]
Increases the armor bonus of your Devotion Aura by 50% and increases the amount healed on any target affected by any of your Auras by 6%.
The Rotation for Damaging goes in the following
Holy Wrath On Cooldown with Undead Or Demon Present
Exorcism(if no proc'ed from Art Of War and there are no Targets Requiring Healing)
Judgement of Light (Judgement of Wisdom if below 30% mana),Consecration, Crusader Strike, Shield of Righteousness
while Maintaining Seal of Command For Cleave Damage and Mana Recovery through Judgement Spam
Keeping Blessing of Wisdom
alternatively
Blessing of Might (for Spellpower Provided through Sheath of Light )On Yourself
using [Divine Sacrifice] when ever there is Large Amounts of Damage going out
[Lay on Hands] or if you are low on Health but Still (by an act of God) are Extremely Low on Mana
or for Mana Based DPS to keep the Dungeon Moving quickly
Alternatively [Divine Plea] Between Pulls
for an easy way to regain the ability to heal after it's lost its usefulness try this as a macro
/cancelaura Divine Plea
Keep [Sacred Shield] On the Tank Or Yourself if you Are Soloing Monsters out in the World
a Simple way to keep it up on the right target is to make a macro that is
/target focus
/cast Sacred Shield
while making the Tank The Focus
the same can be done for tank healing as you'll be exclusively using Flash of Light
you can do
/target focus
/cast Flash of Light
as one single macro
otherwise manual targeting party members is necessary
here is a decent Mouse Over Macro for Flash of Light
/cast [@mouseover, help] Flash of Light
I hope this finds you well and I intend to wind up making a youtube guide on it as well whenever I get around to it