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Serious Disscussion on Paladin Tanking.

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 Kall
(@kall)
Posts: 88
Trusted Member
 

You're making it worse for yourself.

You're right Caspus, so I found some time and followed Holyfrog's advice and read some more of the thread. I don't appreciate people talking in absolutes, and I did just that whilst being wrong (and stubborn), so my apologies, same for goes for Pluuf. My vision is also skewed because I vanilla'd mostly as Horde, in all that time I've seen one occasion where a prot paladin took over Overlord Wyrmthalak when UBRS was still a raid and the Warrior DC'ed, don't ask me how the ads were handled as I don't recall.

I've never done privates since then, so I'll concede that in 12'ish years people probably optimized and tinkered the shit out of it in privates, which I haven't kept tabs on, so yes, my opinion is dismissable, I'm not one to not admit when I'm wrong :)
.
Chromaggus isnt tauntable so clearly this guy hasnt done content past MC.
Actually I resent that because we did progress up to C'thun and a couple of bosses in Naxx, so Chromaggus was in hard farm, it's been like 12 or 13 years so I'm rusty on decade+ old tactics. On the other hand I made an ass of myself so I deserved that one Holyfrog.

 
Posted : 11/08/2019 2:44 pm
(@holyfrog)
Posts: 116
Estimable Member
 

On the other hand I made an ass of myself so I deserved that one @Holyfrog.

Dont worry about it. Everyone have this image in their mind of how Vanilla was based on what they have heard. It's just natural. Being willing to learn and get new perspectives is rare though,.
Hope you find the thread interesting between all the drama.

 
Posted : 11/08/2019 3:44 pm
(@anonymous_1607109007)
Posts: 634
Honorable Member
 

Each time it does miss = Rage lost , Each time it does Dodge = Rage lost , Each time it does Parry = Rage lost , Each time it does not Crit = Rage lost

(especially with the Blue Post which Blizzard explained how Crit work and it's nearly 4 times lower than Pservers) .

https://us.forums.blizzard.com/en/wow/t/bug-hit-tables/185675/12

Quoting : Critical Strike chance is reduced by 1% per each additional level the target has over the player. (So if you have a 4% chance to crit an at-level target, you have a 1% chance to crit a +3-level target, in both clients.)

You do ignore that ^ it seems .

Imagine thinking 4% crit is 4 times lower chance to crit, what a fucking nutcase. Can someone just throw this dude out on the streets already? every single thing he is written about in this thread is wrong. He's claming shit are working on the Beta which they're not. Paladins are getting like 20% weaker compared to private servers because of stuff like SoR not proccing oils/enchants, there are partial resists etc. And this spreedsheat of rigerous testing seems to show that paladins are going to take 40-50% more damage then warriors. https://docs.google.com/spreadsheets/d/e/2PACX-1vRVNabnxWQoq4Ya_cNDMKuZJwf9zbfzWhe3qf6d08gEk3OuJJ_z_zgERPRaDioAGux14ORx6thE6Hub/pubhtml #

Anyway, any paladin that wants other people to take them seriously. Stop wasting your time reading what Duki posts. Its mainly incorrect information because he can't really accurately test things due to him not knowing how basic math works like how 4% less crit doesnt translate to 4 times lower chance to crit.

 
Posted : 12/08/2019 2:50 am
(@holyfrog)
Posts: 116
Estimable Member
 

Ill also save Duki some time and post the Beta list we compiled over the last few months with Paladin spell behaviour on the Beta. That way there's no need to re-test mechanics and be confused over how they really work.

https://docs.google.com/spreadsheets/d/1Mm35UbThStzV-fxCwy1kK0QleiZCQTqryVz1qbsyt8g/edit?usp=sharing

 
Posted : 12/08/2019 7:54 am
(@killerduki)
Posts: 159
Estimable Member
 

Each time it does miss = Rage lost , Each time it does Dodge = Rage lost , Each time it does Parry = Rage lost , Each time it does not Crit = Rage lost

(especially with the Blue Post which Blizzard explained how Crit work and it's nearly 4 times lower than Pservers) .

https://us.forums.blizzard.com/en/wow/t/bug-hit-tables/185675/12

Quoting : Critical Strike chance is reduced by 1% per each additional level the target has over the player. (So if you have a 4% chance to crit an at-level target, you have a 1% chance to crit a +3-level target, in both clients.)

You do ignore that ^ it seems .

Imagine thinking 4% crit is 4 times lower chance to crit, what a fucking nutcase. Can someone just throw this dude out on the streets already? every single thing he is written about in this thread is wrong. He's claming shit are working on the Beta which they're not. Paladins are getting like 20% weaker compared to private servers because of stuff like SoR not proccing oils/enchants, there are partial resists etc. And this spreedsheat of rigerous testing seems to show that paladins are going to take 40-50% more damage then warriors. https://docs.google.com/spreadsheets/d/e/2PACX-1vRVNabnxWQoq4Ya_cNDMKuZJwf9zbfzWhe3qf6d08gEk3OuJJ_z_zgERPRaDioAGux14ORx6thE6Hub/pubhtml #

Anyway, any paladin that wants other people to take them seriously. Stop wasting your time reading what Duki posts. Its mainly incorrect information because he can't really accurately test things due to him not knowing how basic math works like how 4% less crit doesnt translate to 4 times lower chance to crit.

You write like Taladril have everything correct there = Which isn't , neither he has anything properly documented regarding Protection Paladins.

All he got is Private Server and Hearsay theorycrafts (all those who pretend an experts of Prot Paladins like Holyfrog/Cystheen/Skarm , but have no clue what they talk even about regarding Protection Paladins).

First of all , i never advocated SoR proccing oils/enchants, that's Holyfrog ways , not mine , neither i said it suppose to , opposite of that , i also argued with Theloras about it either , that it SHOULD NEVER PROC THEM , only WEAPON PROCS (which is working correct).

Partial Resists did and do exist in Pservers, which are so much higher than Classic even!

The 4% less crit is not what i wrote, it's what BLUE POST as OFFICIAL wrote!

Straight your facts before you come up with more of the hates regarding me and more of these lies!

 
Posted : 13/08/2019 1:09 pm
(@holyfrog)
Posts: 116
Estimable Member
 

So which server are you rolling on Duki? I'd like to pick the other one

 
Posted : 13/08/2019 1:11 pm
(@killerduki)
Posts: 159
Estimable Member
 

I skipped 16 out of 17 pages because I'm really surprised this lasted so long. I see peeps crunching numbers, I see others saying yes in dungeons, don't let your dreams be dreams and so on. But to be quite blunt, if you can't swim then stay the hell away from water.
You [Paladins] can't tank swap so forget about ever being MT or OT on any raid, that's the obvious part, but you're also absolutely dangerous to the rest of the party on any dungeon you set foot on as a tank. I would never invite a Paladin to tank any dungeons, that group is just setting itself up for failure and eventually disband.
You have what? a Hammer of Justice stun and Righteous Fury? It's not sustainable, and it's going to be a very slow run.

https://youtu.be/7SxgzQFZUVQ?t=1592

Education for you , enjoy.

 
Posted : 13/08/2019 1:13 pm
(@anonymous_1607109007)
Posts: 634
Honorable Member
 

Lurking here for a few months, first time posting. Just wanted to say that killerduki should seriously just stop posting, I can't remember the last time I read that much stupid shit from one person. It was amusing for a while, now it just makes me irrationally angry. Seek help, dude.

 
Posted : 13/08/2019 1:44 pm
(@killerduki)
Posts: 159
Estimable Member
 

29.5% is Classic Int = 1% Spell Crit (ONLY) for Paladins.
Holyfrog

Doesnt actually work that way 30. Int being 1% spellcrit is apparently just a private server thing seen on the Beta. Paladins have the exact same int to spellcrit conversation as any other class per the Beta. Perhaps if you actually followed the Beta development instead of leaving every discord in existence every time people disagree with you, you might know these things.

Private servers actually have it scripted this way which is most likely something that got changed in TBC to compensate for the nerf to Illumination at low tier gear levels (my guess).

Either way, my point is that that concluding that crit chance is twice as high in Classic based on Judging a mob 200 times on both private servers and on the Classic stress test is simply being stupid. How much int you need for 1% spellcrit isnt going to change that.

Besides, without seeing your actual data we cannot really know if even did a proper test. Judging mobs lower level than yourself will give you a higher chance to crit, and vice versa. From everything I have read on you in this thread so far, I have no reason to think you would properly have conducted a test like this on mobs of the exact same level.

https://paladin-guide.blogspot.com/2005/12/stats.html

WEDNESDAY, DECEMBER 21, 2005

Base chances of a crit are as follows:

Spells = [5 + INT/X*]%

Melee = [5 + AGI/18]%

X* should be a number in the 27,5 - 29,5 range

https://wowwiki.fandom.com/wiki/Attribute?oldid=322315
Revision as of 01:38, November 13, 2006

A recent post by Tseric gave the exact figures at level 60 for spell crit for all casters except paladins, they are as follows:

https://forums.worldofwarcraft.com/thread.html?topicId=11931828&sid= 1"> https://web.archive.org/web/20061110225817/https://forums.worldofwarcraft.com/thread.html?topicId=11931828&sid=1

08/25/2006

1 intellect = 15 mana
28.5 intellect = 1% chance to score a critical strike with spells*

Education for you.

 
Posted : 13/08/2019 2:08 pm
(@stfuppercut)
Posts: 1228
Noble Member
 

Lurking here for a few months, first time posting. Just wanted to say that killerduki should seriously just stop posting, I can't remember the last time I read that much stupid shit from one person. It was amusing for a while, now it just makes me irrationally angry. Seek help, dude.

Despite the fact that he acts like a moron, and despite the fact that he makes an ass of himself and the class, and despite the fact that he has outbursts occasionally, be careful how you address him... You may just get reprimanded by moderation.

2 weeks away from Classic. He intends to lead a raiding guild and main tank ALL of the content as a paladin.

We will be following his progress on his youtube channel. I assume that we will see VERY few, if any uploads. You may get a late phase 1 upload after he is geared fighting single bosses, but you will never see an uncut version of him maintanking MC during progression.

 
Posted : 13/08/2019 2:42 pm
(@killerduki)
Posts: 159
Estimable Member
 

So which server are you rolling on Duki? I'd like to pick the other one

Decision stand on the Guildies.

========Edited===========

Golemagg EU Alliance .

 
Posted : 13/08/2019 4:36 pm
(@uncle-ganus-mcanus)
Posts: 176
Estimable Member
 

Golemagg EU Alliance .

By the phallus of https://classic.wowhead.com/npc=3317/ollanus , I say ! So the mighty Killerduki - Champion of Light, Guardian of the Realm, Protector of the Innocents & Defender of the Alliance will not be joining the Deratization of Kor'Kron Vermin !?! What a bloody disgrace !!!

 
Posted : 13/08/2019 11:14 pm
(@anonymous_1607109007)
Posts: 634
Honorable Member
 

This was your exact quote, I assumed you didnt understand what Blizzard was writing since you seem to lack basic understanding of the english language.
(especially with the Blue Post which Blizzard explained how Crit work and it's nearly 4 times lower than Pservers) .

The problem is that you are saying other people are using "only P-servers" as proof but you do that yourself. Double standards much? Claiming things like Raids will do 4 times less damage and linking a fucking Scarlet monastery run as proof?
You're also claiming that paladins have the best "threat" which you also back up with "proof" by hitting a lvl 1 dummy with gear you never had on a private server, Hardly doing enough tps do keep a warrior/mage/rogue in that phase from overaggroing you. Even if those players are bad. Post me a video of you spamming, Judgement, SoR, Holy Shield, Consecration, Exorcism and dont run out of mana in the first minute. On a level 63 target that actually have 14% parry, 6% dodge/block and your miss chance, + glancing blows, you would probably end up with around the same threat. But you would run oom so fast that it would never work in any fight thats longer then 1 minute. While Druids reach 1.8k - 2k tps easy with MCP and Warriors while DW tanking. And no the extra parry wont do enough to change anything, so stop using that argument its retarded since you dont even know how warriors/druids works.

Also you totally ignored that paladins are going to take 50% more damage in Naxx, That doesnt really make the viable my dude. Sure you can tank MC and ZG, but thats where it ends. Turns up that tier 3 for warriors is actually that good ;)

 
Posted : 13/08/2019 11:54 pm
(@killerduki)
Posts: 159
Estimable Member
 

You're also claiming that paladins have the best "threat" which you also back up with "proof" by hitting a lvl 1 dummy with gear you never had on a private server, Hardly doing enough tps do keep a warrior/mage/rogue in that phase from overaggroing you.

You really ignored the explanation part about that test in this forum?

It would have been nice if you self quoted it and then re write this again, will prove you are not an ignorant .
On a level 63 target that actually have 14% parry, 6% dodge/block and your miss chance, + glancing blows, you would probably end up with around the same threat.

Do you know that most affected by such stats are going to be Warriors? Glancing Blows = Reduced Damage and Threat to Warriors by far + less Rage Generation = lower threat.

Especially 14% Parry when a "DW Warrior" is going to "Reckbomb himself" from Boss if he dare to do it as such.
But you would run oom so fast that it would never work in any fight thats longer then 1 minute.

The Video you ignored the explanation about it, did last for 7 Minutes spamming Abilities , i was nowhere near oom until the end.
While Druids reach 1.8k - 2k tps easy with MCP and Warriors while DW tanking.

14% Parry = Reckbomb , Reckbomb , Reckbomb by Boss = Dead Tank . That is how they will have the feeling when they do it .
And no the extra parry wont do enough to change anything, so stop using that argument its retarded since you dont even know how warriors/druids works.

Yeah sure , let imagine each 6th personal swing = you eat extra Swing by Boss (As dual wield each 8 seconds). Not even Crushing Blows are going to compensate the full Swings which are going to eat your Shield Block and perhaps land Crushing/Critical against you.
Also you totally ignored that paladins are going to take 50% more damage in Naxx,

Provide me evidence about it.
Sure you can tank MC and ZG,

You mean this :

?_nc_cat=105&_nc_eui2=AeE6CvUydFivbaoec_KI31bz6XtXkF0wJazlN7wak2vS_N75b03uv1910dt4jzWqp7o6nHlzGRqKNltLA6euJgZ_G0nCGivhytU-ZSHpFMGRzw&_nc_oc=AQkdHPDVVQqGbrk5x62bSHJvIQfqtIAfq-aqJkAi_UMXQENmDJ-AzTf2cZdQxGpJ3qc&_nc_ht=scontent.fskp2-1.fna&oh=2e52c864f01222d0b86c6e93b6dd3e11&oe=5DDA69AC

?_nc_cat=107&_nc_eui2=AeGGphKlQAweUl6iv6Ce8kmVwWr-vnnFhoZ9gdJQ-4tklaS-qqnz-9juMzP_P2SRMmtJZD-kKQfiutoigERXkilSeuLyoUe0r5_G9fzgPBqYEg&_nc_oc=AQnVKYjuyTzyR0yO8G1udjiuvglOHmZWxh813l9Gl06JSQQmH-shxHQLO5kP52rGoSk&_nc_ht=scontent.fskp2-1.fna&oh=51d11886b558ed6223b0dafa86299373&oe=5DDEDD48

?_nc_cat=111&_nc_eui2=AeHmm-DaFXUKoLvd5lt4pfwsiHB9qpLw3ASZixN-jvHZ81WQBI6LffqSZIAAMu0aJ8I4uYdFxxZu88GcicukCrcCI2Q6M8aSuZv8J8pHWqGoDw&_nc_oc=AQmaTlmQPRwiYxG38f6xJYtkmGvXgMWOGtamt1Da02dAqMmE4KvCgWXlPSGevI5F9tE&_nc_ht=scontent.fskp2-1.fna&oh=5c7ae83e7b9beca12889d646ca363831&oe=5DD079B0

 
Posted : 14/08/2019 12:38 am
(@anonymous_1607109007)
Posts: 634
Honorable Member
 

Ill also save Duki some time and post the Beta list we compiled over the last few months with Paladin spell behaviour on the Beta. That way there's no need to re-test mechanics and be confused over how they really work.

https://docs.google.com/spreadsheets/d/1Mm35UbThStzV-fxCwy1kK0QleiZCQTqryVz1qbsyt8g/edit?usp=sharing

Hey, thanks a lot for this list!
So, so far (if these are not beta bugs), only oils/chili/JoL and JoW cannot be procced by SoR. If the proc off procs mechanic is also a thing (anyone could test it so far?), some combos like Axe of the Deep Woods + Fiery Blaze Enchantment + SoR + oil/chili + any judgement could be pretty interesting in some situations (especially with multiple targets).

 
Posted : 14/08/2019 2:00 am
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