Thinking about just farming the hell out of SM from 30-40 instead of questing. There seem to be a lot of groups doing it all the time and I'm keen on getting hold of the entire https://classic.wowhead.com/item-set=163/chain-of-the-scarlet-crusade set if I get lucky with drops.
Want to know if you guys have any tips or cautions about the dungeon from a tanking perspective, and how long this could take me? Anyone else doing something similar?
Thanks again to d3aths by the way for the list of all dungeon quests guide which I have been using a lot for reference.
I've done SM farming before, in TBC, did it around 50 times or so, but I was farming Silk Cloth. Didn't get the whole Scarlet item set though. The dungeon is very very long, a lot of trash, and it is kind of interesting too.
Want to know if you guys have any tips or cautions about the dungeon from a tanking perspective, and how long this could take me? Anyone else doing something similar?
The myrmidons in the later half of armory enrage when they get low, and they do a good bit of damage. It's enough to catch your healer off guard if you go in with lower HP or if you get several enraged myrms at once.
Usually the struggle is finding a group of others who will do it. Most people will run it once and leave. So it seems like you'll spend a lot of time just finding more people unless you can assemble a squad of committed people.
I'm currently doing this.
You'll want to find a spellcleave group, you should be fine as most of them are running with tanks.
Spamming SM GY with a good group takes less than 10 mins per run, not reached Cath yet to test but probably not much longer.
By far the fastest way to level but be warned it will bore the shit out of you by the end.
They nerfed AoE threat from Demo shout so tanking as a warrior in a spell cleave group was insanely strong, and is now insanely impossible. If you decide to go the melee cleave route, you will want 2-3 warriors with arms build using sweeping strikes and then equip ravagers ASAP. We had a good thread about dungeon grinds earlier on pre release, cant find it right now tho.
You'll want to spend as little time in armory as possible. The mobs have way too much armor and the disarm sucks — library and cathedral will get you better xp/hour.
Once you get your ravager it might be worth putting a weapon chain on it immediately if your server's prices aren't too bad. You'll need one later in BRD anyway.
Did this as a healer about a week ago and want to point out one thing Stfuppercut said;
They nerfed AoE threat from Demo shout so tanking as a warrior in a spell cleave group was insanely strong, and is now insanely impossible. If you decide to go the melee cleave route, you will want 2-3 warriors with arms build using sweeping strikes and then equip ravagers ASAP.
You can avoid this issue if you shield the tank, tank goes in and aggros quite a few mobs and pulls them into a big group, then you get a cone of cold, get the tank out before he dies and just have the mages slow/AOE them to death. This is how we did it even when the tank was the lowest level character in the group by far and we implemented a similar thing in Zul'farrak.
I would just add that if you want an easier time building a group, run all the wings. On kronos the problem I saw all the time is that tanks only wanted arms, casters only wanted lib, etc. May be a moot point since lower levels are super crowded right now, but it's definitely easier to get a diverse group when you hit all the wings and therefore ensure the is incentive for everyone.
You can avoid this issue if you shield the tank, tank goes in and aggros quite a few mobs and pulls them into a big group, then you get a cone of cold, get the tank out before he dies and just have the mages slow/AOE them to death. This is how we did it even when the tank was the lowest level character in the group by far and we implemented a similar thing in Zul'farrak.
This would essentially be a spell cleave. In which case a tank is unnecessary for grinding.
I have the tabard and four pieces of the chain set. I hope to get the shield as well.
The big problem with most of the instances is that there's SOOOOOO MUCH TRASH and so few bosses, and the trash likes to use disarm and PW: Shield all the freaking time, so you spend a lot of time unable to do anything to them. Also, you have to pull them 1-2 at a time and then kite them 2 or 3 rooms back to prevent them from running away and chain-pulling when they get down to 20% health.
The Whitemane fight can devastate groups that are unprepared for it.
The Whitemane fight can devastate groups that are unprepared for it.
If youre dungeon spamming you probably shouldnt be doing bosses anyhow. I leveled in a melee cleave from level 16-50 and I can tell you that we rarely killed bosses. We started a 15-20 min timer, we cleared trash and then at 15-20 mins we went out and reset. This is the purpose of spamming dungeons. You will kill key bosses depending on your group comp. For example killing Herod to get Ravagers is important for melee cleave teams. As a pug, you should NOT be killing ANY bosses. You should be spamming trash to maximize your xp per hour. This is the entire purpose of dungeon grinding, xp per hour. You are not assigned to a dedicated team and therefore you have no investment in the longterm gearing of that group, so you should maximize your time and effort with them by ensuring you are focused on xp per hour and not bosses.
In SM Cath I believe we were pulling between 55-65k xp per hour (which is low in contrast to what can be earned). We were not killing bosses. This was as a 5 man, and at the same time you could run raids of 6-8 and increase your xp even higher which has since been nerfed.
Dungeon cleaving has the potential to be the quickest leveling route for some classes (warriors especially), but the way many people are using dungeon farming is entirely inefficient. If youre just inviting 4 other randoms and doing a normal dungeon run, you'd be better off questing. Much... MUCH better off.
I should mention that if you are netting the appropriate amount of xp per hour, most gear wont matter because you outlevel it too quickly anyhow. And if you arent netting enough xp per hour then you should cut your losses and go back to solo questing.
Man you really know how to tell people how not to play this game, lol
I am getting tired of a few dungeon runs already, can't imagine leveling from 30-40 non-stop the same dungeon. Good luck for those that can bare it!
If youre dungeon spamming you probably shouldnt be doing bosses anyhow. I leveled in a melee cleave from level 16-50 and I can tell you that we rarely killed bosses. We started a 15-20 min timer, we cleared trash and then at 15-20 mins we went out and reset. This is the purpose of spamming dungeons. You will kill key bosses depending on your group comp. For example killing Herod to get Ravagers is important for melee cleave teams. As a pug, you should NOT be killing ANY bosses. You should be spamming trash to maximize your xp per hour. This is the entire purpose of dungeon grinding, xp per hour. You are not assigned to a dedicated team and therefore you have no investment in the longterm gearing of that group, so you should maximize your time and effort with them by ensuring you are focused on xp per hour and not bosses.
...
I should mention that if you are netting the appropriate amount of xp per hour, most gear wont matter because you outlevel it too quickly anyhow. And if you arent netting enough xp per hour then you should cut your losses and go back to solo questing.
An interesting perspective. However, you ignore two crucial facts:
1) it takes something like an hour to clear trash and about 2 minutes (AT MOST) to kill a boss
2) The Scarlet Commander's Aegis is awesome and I had to have it
3) Whitemane's hat is what all the cool kids are wearing this year, and it's safer than licking toads.
I am getting tired of a few dungeon runs already, can't imagine leveling from 30-40 non-stop the same dungeon. Good luck for those that can bare it!
Well it's either that or grinding murlocs on the same couple of beaches for several days straight.