@pingaan hey bud, nice spreadsheet are you considering adding Smite Priest and melee hunter?
I have never heard about a smite priest. Gearing it shouldn't be far from warlocks though, since they're getting no hit from talents.
Also a melee hunter? Why would a hunter go melee only? A good Classic-hunter outputs both ranged and melee to reach the highest possible DPS.
But to answer your question. Probably not. They are too niched specialisations.
Look me up on Discord. I'd happily hear about it! I'm always open for innovative ideas!
Update: Corrected bracers prot warrior pp2. Corrected hunter hit.
Update: I have extended the sheet to cover rets, prot paladins, enchancement shamans and moonkins.
I have been giving it some thought and I know that the specs may not considered to be viable in terms of outputting high enough DPS or TPS. But to be fair, to be able to clear the game you don't have to min/max. This sheet is meant to be used by the community and not only the top tier raiding players.
Full credit to Reddit user ghettojesusxx for compiling the ret column. My heart couldn't bare to add rets and not the rest which is why I've compsed the enhancement, moonkin and prot paladins myself. I have no experience playing either of the specs, so please help me out if you think they look totally off!
Updated caster weapons pp1-pp2.
Update: Removed 1h enchants from phys dps classes pre-BWL. 15 agi/str are not implemented until BWL hits. Also from peer pressure I changed the feral druid enchants from striking to agility/str and with this removed the weight/sharpening stones.
Update: Corrected the chest for elemental shamans and balance druids in pp1/2. Tunic of the Crescent Moon doesn't drop until "1.10".
I'm saving this for later!
Thanks.
Update: A lot of corrections: pp2-p3 healing neck, a ton of bear items pp1-p4, resto druid wrists pp1 and boots p3-4 (for 3-set bonus), caster gloves pp1-p2, fury warriors p6 shroud of dominion instead of cloak of the scourge, holy priest pp1-pp2 shoulders, resto shaman pp1 shoulders, prot paladin p4 boots, p3-5 weap, p5 bracers, prot warrior (defense, non-orcs) weap p3-4, ring p4.
pingaan Some suggestions for phase 1 BiS lists.
Retribution paladin
List mentions https://classic.wowhead.com/item=14616 for dwarves only. However you're using 2H Axe as your BiS weapon, so human racial bonuses do nothing for you. Therefore all paladins must be using Bloodmail Boots (or other source of 1% hit) to reach the 9% hitcap.
I suggest that Ret paladin Legs, Gloves and Shoulders are replaced with https://classic.wowhead.com/item=15062 https://classic.wowhead.com/item=15063 and https://classic.wowhead.com/item=13066
The reasoning:
1) The mentioned combination of gear provides better passive DPS stats (as in not counting the USE from Cloudkeeper)
Current gear totals: 30 Str (66 AP) 25 Agi (1,25% crit), 24 AP, 1% crit, 2% hit, 15min CD use: +100 AP.
Suggested gear totals: 12 STR (26 AP), 8 Agi (0,4% crit), 74 AP, 2% crit, 2% hit.
Difference: +10 AP, +0,15% crit chance.
I didn't do any math for the Cloudkeeper buff, so perhaps for 30 seconds you will be better off using the Current gear, but for the remaining 14 minutes of cooldown you won't.
2) Considering Cloudkeeper Legplates are a rare world drop while the Devilsaur set can be crafted, it should also be much easier to obtain.
3) In UBRS you will be competing with Warriors, Rogues and possibly other classes for the 2% hit shoulders. Since ret paladins are still incorrectly viewed by a lot of the "public" as a joke spec, chances are that your group won't be happy with you rolling on those shoulders. Switching to Devilsaur set and ignoring Truestrike Shoulders will save ret pallies a LOT of headaches regarding that (speaking from experience).
Finally a tiny thing, the Ret Pally list features Painweaver Band, but the ring icon used in the sheet belongs to Blackstone Ring.
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Protection paladin
Legs and Gauntlets should be replaced with Deathbone set https://classic.wowhead.com/item=14622 and https://classic.wowhead.com/item=14623
Current gear totals: 1134 armor, +25 defense, +9 STR, +14 STA
Suggested gear totals: 955 armor, +23 defense, +34 STA, +9 MP5, +15 all resistances (4/5 setbonus), +1% parry chance (5/5 setbonus)
The reasoning: You're not reaching def cap either way in phase 1 pre-raid, so 2 more def points won't help. The 180 armor and STR is overshadowed by the extra 20 Stamina, MP5, resistances and parry chance.
Trinket - Demon's Blood should be replaced by https://classic.wowhead.com/item=13966 / https://classic.wowhead.com/item=19024
PS: How would you factor in an Archivist's Cape of Holy Wrath (4 MP5, +21 Holy spell Damage) as a tool for threat generation?
bear - fallen defender p6, dark heart p4, restless dreams p4, lava belt
spriest p3, cloak of the brood lord p3, jade inlaid vestments p4.
Fixed enchants for bears, bears cats and hunters.
@psojed Sorry, I totally missed your message. Looks like a few good arguments. I'll look into it in the week to come.