You have made a terrible case. I'm thankful that this will obviously not be implemented.
Difficulty tiers removed exclusive content. Naxx is Naxx. You can either do it, or you can not. There is no easy, medium and hard version of Naxx, with various colors of the same gear... You can either do it, or you can not. The tiers themselves provide a difficulty hierarchy for players. Some players will level. In leveling they will gain "experience" points to gain levels while simultaneously gaining actual experience playing the game. At 60 players can find a small group of friends and enter a dungeon against elite monsters... Tier 1... Tier 2... and so on. We already have a tiered system of difficulty. If everyone clears Naxx and we are bored, we could make a case for adding a new level of difficulty after Naxx. New difficulty in the form of horizontal content. If your goal here is to preserve Classics relevance by increasing the difficulty of the game, you should simply be advocating for higher difficulty, which I could actually get behind. I am not #nochanges. I am absolutely for an increase in general difficulty to the game. Everything should be tuned to be a bit more challenging to accommodate for player knowledge and modern PCs. A power increase of about 10-15% could do the game wonders. Adding a variety of difficulties to the content undermines the entire point of having a tiered system of content. Adding multiple variances of the same items completely undermines loot identity... "Is that ThunderFury the raid finder, the normal, the heroic, the mythic version, the 10 man version, the 12 man version, the 13 man version...??? I cant tell by looking." Another glaring concern I would have would be the rate at which guilds were gearing... Lets not beat around the bush, Vanilla is mechanically easy. It is widely accepted that the challenge to a 40 man raid isnt the content, rather recruiting and managing a team of more than 40 players. Part of this challenge is loot distribution... Players can go a LONG time without seeing gear. Add in 2 difficulties, even if one was gated behind the first full clear, and you would be seeing players gear twice as fast!
Stfuppercut hurry up and register an account :wink:
I agree with your post, I want to show my support with a 'like' damn it!
can we finally force Stfuppercut to make an account because i would like every post ;)
I appreciate the enthusiasm here but I'm not personally a fan. It will be a challenge enough for like 90% of people to complete all the 40 mans.
Classic should be timeless. It should have a ceiling. Classic should never make you feel like you have just achieved something great and then hit you with more stuff you have to do.
Same, but image we play classic the next 4 years and at some point everyone burned and bored out. It would be cool if they add old originally planned classic content.
I feel like heroic dungeons would be a much better approach. A tight knit guild group of five people in their BWL gear STRUGGLING through a highly tuned BRD sounds incredibly appealing to me.
But what would be the reward? I agree that injecting better gear or new tiers could lead to gear inflation. Maybe same loot from bosses but chance of cosmetic items / higher droprates of rare materials.
Example: Heroic Startholme would have higher Righteous Orb droprates, maybe higher epic item dropchances, bosses have low chance of dropping cosmetic items ala TCG. BRD heroic could have later bosses have low chance of dropping Sulfuron Ingots etc.
Even if you skip all the rewards I would still love to do the classic 60 dungeons in heroic mode.
PLEASE read through before you start hitting me with #NOCHANGES!!!
Nope, no thanks. If there's a heroic mode, then there's more/better gear there. More or better gear has the potential of upsetting the balance of classes already in the game, invalidating previous dungeon/raiding content and open a new can of nasties. The point of the game wasn't to provide continuous alternate/parallel timeline/universe entertainment, but to recreate patch 1.12.
Only very naive people think the game is going to end once you clear Naxx 2-3 years from now because there's plenty of other things to do. Anyone who believes in increased difficulties or new content added to the game can go to private servers which already do that.
I'm not interested in any other additional content.
The atmosphere will get stale in time like any expansions, but I am hopeful that means new expansion releases like TBC Classic where you can shift/transfer your Classic character to.
Once all the expansions are in place, hopeful they create something like a seasonal experience.
Isn't this what ruined the game?
next you'll be asking for +10 keystone difficulty or whatever that is.
This honestly isn't a terrible idea, however it just won't work with Classic WoW by nature of the game it IS finished and has been for a long time now. Maybe if Blizzard goes down the line of Classic + with slowly releasing new raids they could do a new questline where someone takes of the Molten Core since Rag died (which would be a brand new raid in an old setting, new entrance etc, with similar gear aesthetics). But doing a heroic difficulty wouldn't be accepted by the community imo
Isn't this what ruined the game?
next you'll be asking for +10 keystone difficulty or whatever it is.
Probably
I wouldnt want this at all.
And getting stale? Why would Vanilla/Classic wow get stale...Vanilla wasnt designed to be done with the game in a month.
Vanilla isnt hard its time consuming and if your willing to play 24/7 and make it stale for you than Vanilla isnt for you.
I played like 14 hours a day, hell maybe more, idk I played alot back then!
And it never once got stale for me, I still needed gear, I still needed to clear raids, even when I didnt need anything in MC I still went (Yeah for dkp but..), it was fun and wanted to help my guild gear like they did for me. I had 2 alts, a rogue on the same server and a mage on another. There was always something to do even spending as much time as i did to the game!
EDIT: But i guess if Classic servers are out for over 20 years, I guess it would get stale with BiS but by the time this happened you most likely wont be playing this game...