I would have to say Razorfen Downs, I love its aesthetics and the combination of the Scourge and Quilboar enemies, but I always hate running it.
First and foremost it's just a pain to get there with all the elites at the entrance, and people constantly get lost while looking for that one quest mob that spawns somewhere outside. Then there's the gong that summons the spider boss and its adds, if you're fortunate enough that your curious Hunter didn't hit it before your party is ready, it's still really difficult to deal with all the waves due to them spawning on top of you, which is a huge problem with the lack of sufficient AoE tanking in Vanilla, as the healer can very easily end up pulling aggro. Worst of all is the hill going up to the final boss though, it's a spiral and it just goes on and on and on with the same packs of trash all the way up, if you're lucky there's a rare around the halfway point, but regardless it's like 20 minutes of pure repetition.
It's just not much fun, and there are few levelling dungeons that punish individual mistakes as hard as it (mostly threat related), which can make the mood in the group turn sour, which in turn can result in the group disbanding midway through. It's hugely inferior to its little brother RFK in every way imo.
Gnomeregan without a single doubt.
I like Wailing Caverns, but I've run it so many times... It feels mandatory, especially on a caster to get that fancy blue quest staff. Also the last boss after escort, Mutanus, can be tough to kill without a decent group. So a lot of the times I ran it, I had to skip the last boss and it didn't really feel like I finished the dungeon. Kinda dislike that.
Van Darkholme's one is pretty deep, hence the grit it takes to explore it in full.
In any case, keep your hands up !
Van Darkholme's one is pretty deep, hence the grit it takes to explore it in full.
In any case, keep your hands up !
Not gonna lie, Van Darkholme can and should be a WoW NPC with that name.
Van Darkholme's one is pretty deep, hence the grit it takes to explore it in full.
In any case, keep your hands up !
Not gonna lie, Van Darkholme can and should be a WoW NPC with that name.
That would take a rather unruly slave to even begin to debate the rightness of such a necessary tribute.
Besides, "Adventurer's next door" is coming in full force this summer. Be sure to not miss out.
Not really a fan of any of the maze-like dungeons. Gnomeragon, Uldaman, and BRD (I know, heresy!) are all poorly laid out... but there is 1 dungeon that stands above them all as an abomination of layout design... Sunken Temple.
Gnomeregan for sure.
Btw, reading you makes me realize I have never done a full Maraudon run.
Being a life-long Alliance player, Wailing Caverns was one of those "hey this is kinda neat but I can never remember where things are" dungeons. Outside of that, probably Gnomeregon.
Stockades. As horde you go all that way and corpse hop into the dungeon for what ends up being a pretty boring and short experience.
Alliance has the same problem with RFC. Very hard to do. They need faction portals for those.
Definitely Sunken Temple, but Dire Maul (East I think) had you running around forever.
Sunken Temple wasn't great, it always felt awkward. I do wish I had the whelp summoning sword though.
Im gonna have to go with Razorfen Downs, RFD, on this one. As an alliance player there is nothing good about RFD. Badly located, almost no quests and in a level range where you don't really need any extra xp from dungeons.
The dungeon I disliked the most could very well be LBRS. Did not have the best of times in that place.
BFD. I hate it, i hate it, i hate it. The run there usually spoils the mood for it.
Wailing Caverns and Gnomeregan were the only two places I really remember disliking back during Vanilla. Gnomeregan was the first time I died so many times that I reduced an item to 0 durability though, so either me or my group sucking might've contributed to that.