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Wow Classic Population - A census project

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(@christophrus)
Posts: 14
Active Member
Topic starter
 

I just started a project that is dedicated to gathering census data via an ingame addon and renderring it into some filterable charts on a website. So far I've collected some decent samples and also some other people from the beta joined and submitted data.
If you wanna have a look on it, you can find it here:

Link: Wow Classic Population census project

 
Posted : 23/06/2019 11:45 am
(@sumi0z)
Posts: 8
Active Member
 

Really intresting, well done :surprised:

 
Posted : 23/06/2019 11:48 am
(@coldrain)
Posts: 30
Eminent Member
 

It seems to confirm what I suspected: mages are more popular than warriors. It seems a pretty clear result of increasing game knowledge, but I wonder if it will stay through to release. Hunter numbers are obviously slightly inflated for this reason of leveling. I’m not sure of the reason for priests. Maybe they fact that they’re known as the best healer by far except for a few niche situations, and shadow melts faces?

 
Posted : 23/06/2019 12:02 pm
(@wokori)
Posts: 1
New Member
 

Well at least I won't be hurting for food and water with all those mages running around.

 
Posted : 23/06/2019 12:08 pm
(@christophrus)
Posts: 14
Active Member
Topic starter
 

It seems to confirm what I suspected: mages are more popular than warriors.

Ups, the screenshot is a snapshot from the beginning of the website from like 3 days ago. Now that other people started submitting data, the numbers look a bit different, at least for level 40, see here: https://wowclassicpopulation.com/characters?maxLevel=40&minLevel=40&realm=Classic%20Beta%20PvE&realm=Classic%20Beta%20PvP

Edit: Also updated the picture in the first post

 
Posted : 23/06/2019 12:39 pm
(@meatlumps)
Posts: 85
Trusted Member
 

Really great job! I love seeing census data from WoW. I'll have to download the addon to contribute. Gotta get as much data as possible!

 
Posted : 23/06/2019 1:04 pm
Tamul Brokenhoof
(@tamul)
Posts: 234
Estimable Member
 

So many undeads.

 
Posted : 23/06/2019 1:59 pm
(@coldrain)
Posts: 30
Eminent Member
 

Ups, the screenshot is a snapshot from the beginning of the website from like 3 days ago. Now that other people started submitting data, the numbers look a bit different, at least for level 40.

Ah, damn, guess I was wrong. That's the strength of being the only class that can tank I suppose.

 
Posted : 23/06/2019 2:32 pm
(@jodon)
Posts: 16
Active Member
 

Druids tank perfectly well also. Even more so when all the tanking content is 5 mans.

 
Posted : 23/06/2019 3:15 pm
(@stfuppercut)
Posts: 1228
Noble Member
 

So many undeads.

Right? I always like to look at these stats and then imagine how that impacts the quality of life of individual classes and specs. A warrior on alliance side will have a TOTALLY different PvE (raiding/gearing) experience than a horde warrior. A warlock on alliance side will have a totally different PvP experience than a horde warlock.

~10% of alliance are warlocks, even fewer of those will be actively participating in PvP and going for rank. Yet a whopping 38% of players (40% on the Beta PvP server) they will be competing against will be undead with will of the forsaken. That would be a brutal reality. Say what you will, but that is a massive difference in quality of life. Im not advocating that alliance warlocks are trash or that they arent relevant, simply that they will have a much more challenging time in PvP. This is especially true when meaningful buffs they use like soul link are just getting purged by shamans.

Lets look at the alliance warrior. 15% are warriors, 12% are rogues and 14% are paladins. Now look at the human population.... .... .... 42%!!!!! The alliance human warrior (BiS PvE racial) is competing for 2-hander swords with the rets, plate against the rets, 1-hander swords against the rogues and other warriors! Soooo much loot competition for swords to capitalize on the human racial! The horde warrior? 16% of horde are warriors. Only 27% are orc, actively seeking axes. No ret paladins to compete for plate. Rogues cant use the 1-hander axes. SO much easier to gear up for the min/max orc warrior than it is for the min/max human warrior. How about for the Orc warrior who is seeking to temporarily tank during his gearing phase? While paladin tanks are few and far between, they are still more common than shaman tanks. The Orc warrior has even more demand as a tank in 5 mans allowing him another opportunity to gear up a bit faster than the human warrior. All of these little advantages and differences add up.

There are tons and tons of instances of this, but it is interesting to consider the different adversity each of these class race combos will face depending on their faction. This makes the game super dynamic and I would not want it any other way. I don't think many people even consider the nuances in these early choices and how it will impact them throughout their entire experience. This is one of the great design pillars of Classic. You have choices and the game does not hold your hand... The game will let you make a choice that will hinder you. Perhaps you want the extra challenge, or perhaps you value some niche thing that you are willing to sacrifice for. Super interesting to think about though.

 
Posted : 23/06/2019 7:35 pm
(@lendryn)
Posts: 241
Estimable Member
 

Great work. I'm really eager for this to get more data.

It's interesting to see how the current data lines up with the reddit class survey. The main discrepancy seems to be fewer Warlocks and more Hunters at level 40. But given the level cap it makes perfect sense — Death Coil (Rank 1) is trained at 42. If the cap is raised to 50 we might see that ratio change a lot.

https://i.redd.it/smdyb81dz9531.jpg

~10% of alliance are warlocks, even fewer of those will be actively participating in PvP and going for rank.

Good, good... the fewer warlocks I run into the better. :mrgreen:

 
Posted : 23/06/2019 8:36 pm
 aeh
(@aeh)
Posts: 326
Reputable Member
 

Not that detailed by far, but the Lightshope stats can give you some insight also:
https://lightshope.org/stats

Silver Hand is the new Server released on Saturday :)

 
Posted : 24/06/2019 12:06 am
(@christophrus)
Posts: 14
Active Member
Topic starter
 

Not that detailed by far

What do you mean by that? You can go to the projects website and set filters for every single parameter.

 
Posted : 24/06/2019 1:00 am
 aeh
(@aeh)
Posts: 326
Reputable Member
 

I talking about the lightshope stats site, or did you only read "Not that detailed by far".

 
Posted : 24/06/2019 1:31 am
(@christophrus)
Posts: 14
Active Member
Topic starter
 

I talking about the lightshope stats site, or did you only read "Not that detailed by far".

You still didnt explained why it's "not that detailed by far". I'm very open to feedback and want to improve the project so I just want to understand what makes you feel that the stats you've linked are by far more detailled.

 
Posted : 24/06/2019 2:13 am
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