Rogues
Get ready for Spellpower Rogues
If any Rogue takes my Bloodmaw Magus-Blade I will find him and end him myself :D
THIS WILL HELP YOU GUYS: https://theorycraftarchive.fandom.com/wiki/BC_Profession_Bonuses
- Leatherworking has Drums of Battle, which might bolster the chance you're invited to raids/guilds, this is the "perception" profession. 4 Drums needed for 2min fight. If you're lucky you'll be the 5th :P
- (good for tanks) Engineering has personal gains, ex: Goblin Rocket Launcher(45yrd pull), AoE Bombs, Remote Mail Terminal, etc.
- Enchanting allows to enchant ONLY your rings (+4Stats/+2atk/+12spl). Can leave Enchanting after.
- Jewelcrafting has Unique gems. You can get A LOT of these character bound gems & leave JC after.
- BS for its melee weapons dps.
Arguably a high gold generating profession is best since it helps you get: enchants, repair, potions, BoE gear, etc. And even supply gold for the constant Professing switching. If you're wealthy, ignore a gold generating profession.
It's hard to tell how Blizz will approach phases&content so some of these Prof Bonuses might only be available later on in TBC.
Enchanting one of them. Leather working . And cloth finding is one of