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Vanilla twinking and class balance

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(@teebling)
Posts: 1611
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So from what I remember it was all about rogues being totally imba in both world and bgs. That and frost mages being the kite kings,

What other classes were strong and in which brackets were they strongest?

 
Posted : 14/04/2018 1:41 pm
(@doomsnout)
Posts: 36
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It really depends on the situation - like you say Rogues were considered 'imba' but only really of player killing in world PvP. Other classes did better in BGs.

You might want to have a look at this post over on the Nostalrius subreddit where there are some good comments that break down class advantages/disadvantages

 
Posted : 15/04/2018 10:49 am
(@teebling)
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Topic starter
 

I didn't PvP at all in Vanilla save for the odd city raid, but there was definitely class imbalance if that's what you are asking.

Warrs were the only tanks, priests the only healers, etc. etc. If they address the class balance issue then people will be up in arms saying that it isn't a true rendition of vanilla, others such as myself will be grateful :)

 
Posted : 16/04/2018 12:38 pm
(@teebling)
Posts: 1611
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Topic starter
 

Warrs were the only tanks, priests the only healers, etc. etc. If they address the class balance issue then people will be up in arms saying that it isn't a true rendition of vanilla, others such as myself will be grateful :)

I’m in agreement here - so what if there are specific specs and classes for specific roles? Personally I preferred it this way - you knew where you stood and what your class was capable of as opposed to a mish mash of everyone can do a bit of everything. It also left some space for interesting meta builds that could surprise in PvP, and creative alternatives drawn up when a cookie cutter couldnt be found for the job!

 
Posted : 25/04/2018 5:22 am
Firelord
(@firelord)
Posts: 212
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I used to PvP a lot on twinks from very early 2005 to mid 2008. It was more or less 'my jam.'

Different classes were shining at different levels. Rogues were always good in one way or another, but not crazily over the top at all times. Shamans at level 39 brackets and up were one hell of a danger just because of their unpredictable Windfury.

Shadow Priests was equally annoying as well at 39 and up if they was the one initiating the one on one, and was even a really good group healer if necessary.

All around, classes were "balanced" in the twinking brackets if they were close to, or at their best, and also depending on who initiated first, or even played the terrain better.

Rogues were just more annoying because of their invisibility. Oh, and being an engineer was helpful as well.

 
Posted : 29/04/2018 1:45 pm
(@teebling)
Posts: 1611
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Topic starter
 

Rogues were always good in one way or another, but not crazily over the top at all times.

Do you think people overestimate rogues OPness in vanilla? On a lot of forums the classic haters are always using this as an excuse for why it won’t work etc. People seem to think they are invincible but surely there were good counter strats?

Oh, and being an engineer was helpful as well.

Yeah there’s so many engineer items that are not usable in BGs now and I think that’s a shame. Also some twink items required engineering if I’m not mistaken?

 
Posted : 29/04/2018 8:21 pm
Firelord
(@firelord)
Posts: 212
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Do you think people overestimate rogues OPness in vanilla? On a lot of forums the classic haters are always using this as an excuse for why it won’t work etc. People seem to think they are invincible but surely there were good counter strats?
Yes, and no. Rogues were in fact very strong, but this was seen more at the highest levels of play, so level 60. At lower levels, classes didn't have access to all of their kit so certain 'deadly combos' didn't exist. However, rogues were still a pain to deal with if they were the ones initiating the fight. But a lot of other classes had tools in their hands to deal with rogues. Rogues were still a bit squishy, that's why majority of them stacked up on health potions and relied on the well infamous Gouge + bandage combo, as well as the escaping with Vanish when it was not going their way. This could of course be countered with DoTs, which almost every class had access to.

Warriors were always a direct counter to Rogues, because of Overpower; using Evasion against a Warrior spelled out a certain death, because it gave Warrior access to Overpower spam, which was far too dangerous for a Rogue to deal with. Warriors countered Vanish with Rend, and countered the Rogue's Crippling Poison with their own Hamstring.

I could give many more examples, like the sudden and unpredictable spike of Windfury the Shaman had access to, as well as a Flame Shock dot and totems such as Poison Cleansing Totem.

Hunters had Flare, giving them the chance to get the Rogue out of their Stealth first.

Priests had annoying DoTs as well as Power Word: Shield to protect them from most of the damage, as well as their own HoTs to minimize the damage taken from the Rogue even more.

There's a reason why Rogues were given Cloak of Shadows in The Burning Crusade expansion.

Yeah there’s so many engineer items that are not usable in BGs now and I think that’s a shame. Also some twink items required engineering if I’m not mistaken?
One that comes to mind are the Green Tinted Goggles which was basically the only head slot item with stats at level 19, unless you went for an even harder item to collect which was the Lucky Fishing Hat.

Other than that you had items like Parachute Cloak which was nice to have. Gnomish Death Ray for insane damage spike, and all the dynamites that you could throw for extra damage.

 
Posted : 30/04/2018 5:16 am
(@teebling)
Posts: 1611
Noble Member
Firelord
(@firelord)
Posts: 212
Estimable Member
 

https://www.wowhead.com/item=4385/green-tinted-goggles , https://www.wowhead.com/item=19972/lucky-fishing-hat , https://www.wowhead.com/item=10518/parachute-cloak , https://www.wowhead.com/item=10645/gnomish-death-ray , https://www.wowhead.com/item=4358/rough-dynamite .

^ For those wandering what these items were, and obviously to show off that I have installed wowhead tooltips :razz:

I was wary of linking because I cannot remember if items have changed their stats or not throughout the time of the game, so I didn't want to provide wrong information except for the name x)

But I think I will learn to use this cool feature a lot more :cool:

 
Posted : 30/04/2018 12:03 pm
(@syturio)
Posts: 179
Estimable Member
 

This forum is amazing!

 
Posted : 30/04/2018 3:25 pm
Firelord
(@firelord)
Posts: 212
Estimable Member
 

This forum is amazing!

It is indeed a very good looking forum, I was pleasantly surprised. I like having discussion about Classic—this thread being specifically about twinking. Do you have any experience about twinking? Not necessarily Classic only, but throughout Burning Crusade or Wrath of the Lich King even?

 
Posted : 30/04/2018 4:15 pm
(@syturio)
Posts: 179
Estimable Member
 

I never twinked before, but i will make a lvl 19 rogue when Classic WoW comes out :) I heard they are great!

 
Posted : 30/04/2018 5:52 pm
Firelord
(@firelord)
Posts: 212
Estimable Member
 

I never twinked before, but i will make a lvl 19 rogue when Classic WoW comes out :) I heard they are great!

Be wary of twinked priests, they are a pain too!

 
Posted : 30/04/2018 6:02 pm
(@teebling)
Posts: 1611
Noble Member
Topic starter
 

I never twinked before, but i will make a lvl 19 rogue when Classic WoW comes out :) I heard they are great!

I’ll def roll a twink rogue too to see what all the fuss is about :razz:

 
Posted : 30/04/2018 9:13 pm
Firelord
(@firelord)
Posts: 212
Estimable Member
 

I will have to consider my main first before I make my first twink. I have always prefered level 29, 39 and 49 brackets.

I really got my eyes on Shaman for a twink, just because that is what I had in Vanilla at first, and later on a Rogue and a Warrior. So I have to decide between those three, but at the moment Shaman is having my attention the most.

 
Posted : 01/05/2018 5:03 am
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