One piece of advice that served me well solo queueing in rando-scrub BG's is to pick a healer (or healing class) and defend them in the battle early on. More often than not, they'll reciprocate and throw some heals back in your direction. Perhaps common sense, but I've found in MMO's that common sense isn't so common.
You were lucky enough to join pugs and get healers?! Hahahaha. You arent wrong though, support your healers so that they are inclined to help you and keep queuing. Outside of premades, you will rarely see healers in battlegrounds. These guys get scooped up SO fast on teams. The reality of being a solo queue healer is pretty bleak, I dont question why so few bother to queue up.
One piece of advice that served me well solo queueing in rando-scrub BG's is to pick a healer (or healing class) and defend them in the battle early on. More often than not, they'll reciprocate and throw some heals back in your direction. Perhaps common sense, but I've found in MMO's that common sense isn't so common.
You were lucky enough to join pugs and get healers?! Hahahaha. You arent wrong though, support your healers so that they are inclined to help you and keep queuing. Outside of premades, you will rarely see healers in battlegrounds. These guys get scooped up SO fast on teams. The reality of being a solo queue healer is pretty bleak, I dont question why so few bother to queue up.
True, true, which is why I caveated my statement with "or healing class" because many of the priests, paladins, shamans, and druids that solo-queue are meme specced for damage. That said, they still have the innate ability to heal (albeit mana inefficient, etc.) and in my experience, are willing to toss a few heals your direction if you pay it forward. It won't be the same as having a dedicated healer but in random BG's, it's kind of an "any port in the storm" scenario.
I don't want to turn this into an Orc vs Tauren debate but if you are choosing a PvP race for warrior on horde side from a min/max perspective. Orc is the clear choice. This topic has been done to death on this forum (mostly because of me). Tauren increased range works both ways, making them one of the easiest warriors to kite and making taurens have a very difficult time dodging aoe's/snares. Depending on what version of leeway we get, tauren range could be substantial, but this will typically hurt you without a dedicated healer. If you have a dedicated healer, range is excellent though.
Sorry to Necro this but you seem informed!
For those of us lucky enough to always be playing with a pocket (gf priest), it feels like Tauren is an awesome choice. More range for SS+Whirlwind bombs and dealing with kiters. And the priest is a stun magnet
Should I still consider Orc?
Sorry to Necro this but you seem informed!
For those of us lucky enough to always be playing with a pocket (gf priest), it feels like Tauren is an awesome choice. More range for SS+Whirlwind bombs and dealing with kiters. And the priest is a stun magnet
Should I still consider Orc?
In your circumstance, a strong case could be made for either. You should still consider orc, but you wouldnt be choosing poorly if you went with a tauren. In my experience, I would still prefer the stun resist to the additional range. The extra stun resist helps contribute to you being able to peel for your healer and not be CC'd, and it also contributes to additional damage or critical damage that you can do instead of being stunned. A taurens reach can be the edge that wins you a fight. An orcs stun resist can be the edge that wins you a fight. As predicted, a HUGE portion of the Classic playerbase is min/maxing and engineering grenades are being tossed constantly in PvP if you are on a PvP realm. Warstomp blends nicely with a healer as well, because they can combo a heal off of your stomp. Outside of PvP, the +axes is BiS for warriors on horde side in PvE and if you are serious about PvP, you will be getting some gear from PvE.
Sorry to Necro this but you seem informed! For those of us lucky enough to always be playing with a pocket (gf priest), should I still consider Orc?
A taurens reach can be the edge that wins you a fight. An orcs stun resist can be the edge that wins you a fight. As predicted, a HUGE portion of the Classic playerbase is min/maxing and engineering grenades are being tossed constantly in PvP if you are on a PvP realm.
Cheers for the advice! Glad to know I can't go wrong. Perhaps I'll go with aesthetics in the end. Not sure where I'll land, love Taurens' size, love Orc animations
Is there a resource to check out how the two look running around? YouTube is spotty
Well if you go Undead you'll look super cool since not many people play it (honestly can't say I've ever seen an undead warrior now that I think about it...)
And if you can wreck face as undead you'll look 100x better because people know you didn't choose it for the racial
Also I think WoTF might be useful if you're caught outside of berserker stance by a warlock. Actually you'll counter warlocks pretty hard because a lot of them use Charm to win fights against warriors (I just face tank and wait for berserker rage to wear off :D)
it looks like you and others are sold on orcs, and that's fine. taking a hammer of justice and then getting molested by a pally in gear that you wish you had, sucks. stuns are good in pvp and hardiness is awesome.
but i want to offer a different perspective, at least as it relates to warriors in pvp.
i prefer my strong abilities to be ones i can use tactically, not a passive chance of something not happening (and some classes have 0 stuns to worry about anyway). warstomp is amazing for warriors because it works best when you're in the middle of things - where a warrior is right at home. an aoe stun is useful against every class, in every facet of pvp (world pvp, bg's, duels, you name it).
you know what else is useful in pvp? health. health is always important, and tauren have the most of anybody. in vanilla it is 5% of your total hp, so all of the gear that increases your hp (are there many of those in pvp? :lol:) is 5% more effective.
how about one of our favorite auto clicker topics around here, tauren hitboxes! the increased melee "reach" is a slight disadvantage against melee enemies, but the bonus of hitting ranged characters from almost 2 yards farther away is godly. you get hit more because you're the easiest to click on? that's the healer's problem, just means more rage![
and if it's the sort of thing that matters to you, tauren have the biggest shoulder armor :cool:
I don't want to turn this into an Orc vs Tauren debate but if you are choosing a PvP race for warrior on horde side from a min/max perspective. Orc is the clear choice. This topic has been done to death on this forum (mostly because of me). Tauren increased range works both ways, making them one of the easiest warriors to kite and making taurens have a very difficult time dodging aoe's/snares. Depending on what version of leeway we get, tauren range could be substantial, but this will typically hurt you without a dedicated healer. If you have a dedicated healer, range is excellent though. The shitty reality for most warriors is that they will spend the bulk of their game time WITHOUT a dedicated healer.
I'd also like to touch on this... "some classes have 0 stuns". This is untrue. IF you are basing your race choice on performance, you should be making choices based on opponents of equal skill and preparedness which means ALL of your competent opponents will have engineering and thus, have a stun. A meaningful ranged stun that has potential to completely change the momentum of a fight.
When we look at classes though... Spriest has a stun. Warriors have multiple stuns. Rogues have multiple stuns. Druids have stuns. Fire mages have a stun. Hunters have stuns. Paladins have a stun. All of them have nades. Most of them will use other stun based gear pieces like tidal charm. This doesn't even account for prevalent weapons like Unstoppable Force which will be wielded by a LARGE portion of the playerbase as THE premier welfare epic 2hander.
This leaves us with Warlock and Shaman? Shamans will be on your team as horde so they don't really matter... So warlocks? Of your opponents as a horde warrior, Warlocks are the only class without a stun but ALL competent opponents will have engineering. We will have to see the final version of leeway and you will have consider if you have a dedicated healer who will quite literally follow you around at all times, but outside of this, Orc is far superior.
Tauren HP racial is base hp (is it not?) and is garbage for PvP to be honest. Warstomp is okay but is nothing compared to Hardiness. Add axe spec for PvE and Blood Fury and Orcs are definitively superior.
Choosing a race for alliance warriors is a bit more nuanced... Gnomes present an excellent case for PvP and Humans are BiS for PVE. Dwarves are no slouches and Shadowmeld has some great world PvP applications as well as flag defense in BG's. The nightelf and dwarf being the weakest two options here, but alliance warriors have a lot to think about. Horde do not.
Orc is nutty for both PvE and PvP. You want axes. Rogues cant use axes. You want plate. No other class uses plate. You will compete against warriors. Enhance shamans will take some 2handers but there are FAR fewer enhances than there are rets. Most serious alliance guilds will make room for a ret or two, most serious horde guilds MAY run a single enhance for nightfall, but even this can be rare. This is likely due to the shear population of Rets, there are a ton of them. Shammies result in far less competition for your 2handers.