Iam curious, would you guys preffer more patch's after 1.12, or go straight to TBC?
What you think Blizzard will do?
Didnt think about this much but I think that most people would rather see TBC progression instead of keeping up with Vanilla at all costs. I personally think that the safest way to do this is to end with 1.12.1 and continue with TBC, if there will be any TBC in the future at all.
Personally i would preffer both, at same time
TBC and 1.13+
:razz:
Personally i would preffer both, at same time
TBC and 1.13+
:razz:
That would be ideal but that is something Blizzard would never do. It might be very interesting to see completely new conception of Vanilla end game with 1.13 but I think it would harm the Vanilla spirit.
I'd rather have perpetual Vanilla than TBC. The problem with TBC is that, despite its great raids and added spec viability, it destroyed the vanilla world. Outland and flying mounts for me destroyed the sense of community. I'd honestly rather them rehash some of the later Azeroth content from other expansions in a kind of frankenexpansion. Open up Hyjal and stuff like that, scale down the leveling and quests and such. I suppose that would be too much to ask, though.
I don't think they will release anything but vanilla as it was. I am excited about playing the same character till completion and finally being able to achieve everything, even if I only play casually.
I'd rather have perpetual Vanilla than TBC. The problem with TBC is that, despite its great raids and added spec viability, it destroyed the vanilla world. Outland and flying mounts for me destroyed the sense of community. I'd honestly rather them rehash some of the later Azeroth content from other expansions in a kind of frankenexpansion. Open up Hyjal and stuff like that, scale down the leveling and quests and such. I suppose that would be too much to ask, though.
Like the idea though.
I don't think they will release anything but vanilla as it was. I am excited about playing the same character till completion and finally being able to achieve everything, even if I only play casually.
I also think they will release Vanilla as it was, but you never know.
Pretty sure when they say "classic" they don't mean the original game... plus an expansion. The classic community has always been based on vanilla WoW, and that's what they are responding to. So yeah, I want the closest thing to a pure vanilla experience, and 1.12 is what I'm hoping for. I'm not opposed to giving a little wiggle room here and there for minor changes, but including an entire follow-up expansion would ruin things. (I feel, like many others, that flying mounts took away something from WoW.)
However, progressive servers might be cool for those interested! Unfortunately, I can't see Blizzard making the effort to create them. Maybe one day?
At the moment, I wish for Classic to be as close to as it were back then.
I know we are not getting a mirrored experience, because it's impossible. I do believe we will start with a Frankenpatch.
I am torn on what I want later down the line. I would love for Classic to just remain like Vanilla. However, a curious part of me is heavily interested in seeing the Runescape 07 approach. Continue Classic, with new patches, in a Classic style way.
But, I'm worried that if they do, it's going to end up too modern, too much towards current World of Warcraft, trying to stay 'old school' and it will instead be a mess.
I've seen posts asking for a complete gear overhaul from pre-raid bis to naxx as well as re-tuning all raids with a surprising amount support. Which would defiantly be required to even consider anything 1.3+. Vanilla feels very much like an unfinished patchwork of content and updates.
I like the idea of Classic being a snapshot of Vanilla ( frankenpatch or no ) but give it a couple of years and I reckon some sidegrade content would be fun to see. Maybe map locations which were empty before Cataclysm can be given pre-cata forms
Why not perpetual vanilla? Do we really need TBC or some further patch to follow 1.12? Where is the problem?
For me it somehow goes against the idea of commemorating the peace of art. The idea of logging on again and again, absolutely casually and experiencing everything the videogame can offer without worrying about upcoming patch/expansion nullifying all the progress made - is the best thing.
If you remember, quest greenies from HF Peninsula surpassed the raid epics from vanilla. If I would know that this would happen again - I would feel somehow discouraged.
Why not perpetual vanilla? Do we really need TBC or some further patch to follow 1.12? Where is the problem?
For me it somehow goes against the idea of commemorating the peace of art. The idea of logging on again and again, absolutely casually and experiencing everything the videogame can offer without worrying about upcoming patch/expansion nullifying all the progress made - is the best thing.
If you remember, quest greenies from HF Peninsula surpassed the raid epics from vanilla. If I would know that this would happen again - I would feel somehow discouraged.
I don't disagree with this either.
I think the idea of keeping Classic in a final state without improving or changing anything is a nice piece of gaming history people can join in on like a museum.
But as I said before, there is a curious part of me that wants to see what they can create following this old MMO formula with new patches and updates. But if it ever comes to that, it needs to be a new server completely, and that could just split population up even more.
There's a lot to discuss about this.
For me it somehow goes against the idea of commemorating the peace of art. The idea of logging on again and again, absolutely casually and experiencing everything the videogame can offer without worrying about upcoming patch/expansion nullifying all the progress made - is the best thing.
This. I am excited to finally explore everything with my characters, without having to be hopelessly behind because I can't play hours on end every day.
Blizzard said they wanna reproduce authentic, though BLIZZARD experience. That means they want to make Classic as pure as possible but they still need to deliver a game that reflects their contemporary approach and quality of game design. They cannot simply reproduce exactly the same game as the technology and game industry itself has evolved over the years significantly. By that I mean that it will most likely be some kind of a ''Frankenpatch'', polished Vanilla.