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Am I the only one seeing this?

24 Posts
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Kaladin
(@kaladin)
Posts: 3
New Member
 

I doubt it's noticeable in game lol. It's probably just a driver issue.

 
Posted : 03/09/2019 7:18 pm
(@pippina)
Posts: 1045
Member Moderator
 

Yeah I don't really care. I'm just letting Alnir know it's not just him.

 
Posted : 03/09/2019 8:34 pm
Azelkith (Knoxtane)
(@knoxtane)
Posts: 236
Member Moderator
 

It's the entire game. for those who can't see it..I'm sorry but you most likely don't have 20/20 vision anymore. lol.

 
Posted : 03/09/2019 8:43 pm
Azelkith (Knoxtane)
(@knoxtane)
Posts: 236
Member Moderator
 

@Alnir Are you sure your monitor doesn't have faint scratches on it, making it appear like the robes faint lines?

Nyxt, you're a homie. Nothing against you but...did you really ask if the monitor has scratches on it..when the screenshot (digital picture) has the lines in it?

 
Posted : 03/09/2019 9:29 pm
(@pippina)
Posts: 1045
Member Moderator
 

@Alnir Are you sure your monitor doesn't have faint scratches on it, making it appear like the robes faint lines?

Nyxt, you're a homie. Nothing against you but...did you really ask if the monitor has scratches on it..when the screenshot (digital picture) has the lines in it?

:lol:

 
Posted : 04/09/2019 2:13 am
(@tinyhoof)
Posts: 38
Eminent Member
 

I think the game just has some graphics artifacts. Just noticed my gnome's hair has the same lines where different polygons meet in the wireframe:

It's this. I have noticed on the legs of my troll aswell.

 
Posted : 04/09/2019 4:48 am
(@redridgegnoll)
Posts: 285
Reputable Member
 

May this thread never dye.

 
Posted : 04/09/2019 10:34 am
Azelkith (Knoxtane)
(@knoxtane)
Posts: 236
Member Moderator
 

May this thread never dye.

Die*

 
Posted : 04/09/2019 4:05 pm
(@heiligekoe)
Posts: 6
Active Member
 

As a game developer's stand of view, my best guess is that this indeed a rendering artifact. This can happen because of several reasons:

- Post/lighting effects
- Sloppy Texturing/UV mapping

My best guess is post effects such as bloom, anti-alisiasing and/or ambient occlusion. Since they used old models in the new lighting engine such effects can occur, and I can't blame blizzard for not remodelling every mesh in-game.

Again, just a guess.

 
Posted : 05/09/2019 3:28 am
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