Don't worry Hinien, redridge posts this thread with some consistency, this time under a pseudonym, so you have time to collate a solid list of reasons for the next thread. I'm not sure why he continues this battle, on a classic wow forum made for enthusiasts. He doesn't like classic wow, and he will try his damn hardest to make sure we all know how WRONG blizzard were.
If you can find a forum from end of Wotlk/Pre Cata, you will fit right in.
That's what you want, Cataclysm after Classic.
I honestly can't understand how your brain worked around asking for changes on a Locked Version of a game created 15 years ago that everyone agreed they wanted to play again.
Last words in this thread which i think is ridiculous:
If you're bored, make another class;
If you're bored, try retail;
If you're bored, try another game.
I am trying to ignore these type of posts but it's hard. Those who rush to level 60 and then complain that there's nothing to do should not play this game or quit after hitting 60. It is not supposed to be rushed with dungeon/elite mob spams. This is not Fortnite or Apex Legends where devs release new content every week to satisfy the rushers.
I just had an awesome idea:
Mobs should not have fixed levels but adjust their stats to the players. This way every player can do content everywhere whenever they want.
Also certain quests should made repeatable, so players have a reason to revisit zones instead of finishing them.
We could call these systems "adjusting" and "regional quests" or something similar.
Mobs should not have fixed levels but adjust their stats to the players.
Wasn't this already on retail? Level 100 pig next to Orgrimmar is plain stupid. I hated it.
I just had an awesome idea:
Mobs should not have fixed levels but adjust their stats to the players. This way every player can do content everywhere whenever they want.
No. This would destroy the feeling of character growth and progression that is essential to the RPG experience.
They did this in retail and I hate it.
They did this in retail and I hate it.
In retail, in BFA, it doesn't bother me. But in retail, the world is way smaller. Just a small handful of zones. Ten levels. This would not translate well to the expansiveness that is Classic. Not to mention the BoE rares/epics would then need to scale with the dropping mob and it would shake up economies too much.
I thought renaming ridiculous retail features was a rather obvious jab. Apparently it wasnt.
I am bored a bit, yes. But only because my main is a shaman healer-specced and whenever i farm my biggest crit is like 800.
Can’t wait for phase 2 and 3. PvP is where i’m screwing resto and going elemental (for starters).
I just had an awesome idea:
Mobs should not have fixed levels but adjust their stats to the players. This way every player can do content everywhere whenever they want.
No. This would destroy the feeling of character growth and progression that is essential to the RPG experience.
They did this in retail and I hate it.
This was so obviously a joke.
I am bored a bit, yes. But only because my main is a shaman healer-specced and whenever i farm my biggest crit is like 800.
Can’t wait for phase 2 and 3. PvP is where i’m screwing resto and going elemental (for starters).
As a wannabe ele shaman, my spec is gonna be trash until Phase 4. ZG has so much gear for elemental. Especially the Jindo staff. +2 hit and 14 mp5.
I thought renaming ridiculous retail features was a rather obvious jab. Apparently it wasnt.
It's not your fault. You actually understand satire, so naturally it went right over people's heads.
I cant blame people for not getting a reference they dont know though.
Knowing those retail features but not seeing the sarcasm however, thats a paddlin'.
I cant blame people for not getting a reference they dont know though.
Knowing those retail features but not seeing the sarcasm however, thats a paddlin'.
When you posted it, I was already keyboarding away my answer (completly triggered), then I read it again..."righ.....sarcasm".
To be fair, tone does not, and has never, travelled well over text.
Good one though, you got me