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Concern over the 2nd year of Classic WoW?

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Selexin
(@selexin)
Posts: 969
Prominent Member
 

@Selexin It is not only the Fresh servers, which actually might be a thing with Classic as well btw.

We literally have no other example of the problem you raised but from private servers, and blizzard have made no announcement about fresh classic servers being a reality.

 
Posted : 01/08/2019 4:48 am
Tamul Brokenhoof
(@tamul)
Posts: 234
Estimable Member
 

My goals for Classic are clearing all the content and min-maxing everything that I can with only one character, then play on the 19 and 29 bracket with full geared twinks.

However, I wouldn't mind having TBC content added to the world after Naxx release, like 1.14.0, like Hyjal or Karazhan, maybe add 1 or 2 spells to focus on the balance. I'd love to see how they can improve Vanilla the way they wanted to back in the day now that they have the knowledge and resources to do so.
But once again, you'll never know with ActiBlizzard.

 
Posted : 01/08/2019 4:54 am
(@couchatron)
Posts: 211
Estimable Member
 

When players reminisce on Classic WoW, they usually mention content from the first year of Classic. There seems to be a shortage of new content during the 2nd year of Classic. I am concerned that players who begin at launch, reach level 60, and progress through the early content will be disappointed post-Zul'Gurub. It seems like the content they did add was for hardcore raiders, which was such a small % of the population.

False. AQ20 was a thing. Casual raiders benefitted too.

1.8 Silithus quests and rep farming related to AQ. That was farming for one of the most boring raids in WoW.

So you thought AQ20 was one of the most boring raids? I'm sorry you felt that way. Some of us rather enjoyed it.

1.9 A severwide event that lasted a few hours. The idea behind it was good however.

It lasted a bit longer, but it should be more enjoyable as they said they will probably turn on layering for this event to help prevent server crashes.

1.10 A revamp on tier .5 gear that many players had already acquired. Weather effects added.

A chance for players to revisit some of the 5 mans and do timed challenges for armor upgrades? Sounds amazing.

1.11 A scourge invasion event and a quests in EPL. Yeah, it was farming for Naxxramas mostly.

What about all the new bosses that showed up in 5 man content? Also, some people really like new quests and storylines. Sure, they weren't all able to venture into Naxx themselves, but it was still better than nothing.

1.12 World PvP Objectives. Nobody really did these. They were a failure even Blizzard admitted to.

I did them! In fact, my guild and a few other alliance guilds coordinated with a few horde guilds to basically have a pvp night once or twice a week to do these. That being said, it would have been nice had we not had to cooridnate to make it happen, but that's the beautiful thing about vanilla, no? You make your own fun.

Then Naxxramas came out which released gear that was totally overpowered and ruined itemization in the game.

Just like how AQ40 gear ruined the game before that, and BWL gear the time before that. Got it.

 
Posted : 01/08/2019 7:05 am
(@redridgegnoll)
Posts: 285
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Topic starter
 

I am convinced they are going to release a new expansion that attempts to mimic Classic WoW, in order to lure Classic WoW players to retail. Just a conspiracy theory.

You mean a new retail expansion on the BfA side to replace BfA with a more classic-like experience over there? I'd be down. If it's good enough, I'd play it. And this could let classic just sit and be classic and remain classic.

I have an entire library of Post-Classic ideas I have written. I would be happy to share them.

 
Posted : 01/08/2019 9:43 am
(@redridgegnoll)
Posts: 285
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Topic starter
 

<Classic+ advocacy snip>

Ah yes, the age old concern about not having enough content.

You do realise that 14 years have elapsed since 2005 and people are still playing vanilla wow on private servers and are not bored of it, right?

You keep referring to the ‘second year’ of Classic - we don’t know what the interval between each phase of Classic is going to be. How can you base your opinion on this?
1.10 A revamp on tier .5 gear that many players had already acquired. Weather effects added.

No - people had acquired some T0. I don’t think you fully appreciate how long T0.5 takes to acquire.

Private servers tend to die once AQ is released. The reason why the private server scene stays healthy, is because there are constantly fresh servers for players to start over on. With Classic we will be stuck with AQ/Naxx for a year. I felt the second year of Vanilla was way more boring than the first. There was no way to progress your character outside of raiding.

 
Posted : 01/08/2019 9:48 am
(@redridgegnoll)
Posts: 285
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Topic starter
 

It is true though that AQ patch is somewhat a breaking point where many people consider leaving the game. I have seen it many times.

I think in the private server scene that is more related to players knowing that a F R E S H server is around the corner, and maybe this time they'll be ahead of the curve and not a tier behind the leaders and feeling underpowered! (Spoiler they never do). I don't see it being such a big issue in Classic, as people this time around know that it is here for the long haul and they should commit, there isn't a F R E S H lurking around the corner baiting players into thinking they'll be better next time around!

They leave on private servers because it is boring. That content was catered towards hardcore raiders. I literally quit Vanilla during AQ and complained on the WoW forums about it. This is a legitimate concern.

 
Posted : 01/08/2019 9:50 am
(@pippina)
Posts: 1045
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I have an entire library of Post-Classic ideas I have written. I would be happy to share them.

This does not surprise me.
I literally quit Vanilla during AQ and complained on the WoW forums about it.

Neither does this :lol:

 
Posted : 01/08/2019 9:56 am
(@redridgegnoll)
Posts: 285
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Topic starter
 

So you thought AQ20 was one of the most boring raids? I'm sorry you felt that way. Some of us rather enjoyed it.

The guy that designed AQ even said it was terrible.
A chance for players to revisit some of the 5 mans and do timed challenges for armor upgrades? Sounds amazing.

This was not popular. A lot of players already had way better gear.
I did them! In fact, my guild and a few other alliance guilds coordinated with a few horde guilds to basically have a pvp night once or twice a week to do these. That being said, it would have been nice had we not had to cooridnate to make it happen, but that's the beautiful thing about vanilla, no? You make your own fun.

Even Blizzard said these were total failures.
Just like how AQ40 gear ruined the game before that, and BWL gear the time before that. Got it.

Naxx totally breaks the balance in the game. Players in crafted, ZG, MC gear could compete against BWL gear. You can't compete with Naxx gear. Admittedly, AQ gear isn't that much of a power spike compared to BWL. A lot of players who had tier 2 just didn't even bother with AQ. AQ has some powerful weapons though for sure. The point is that MC/BWL were more casual friendly. Naxx is not. The gear from there is also BIS.

 
Posted : 01/08/2019 10:00 am
Selexin
(@selexin)
Posts: 969
Prominent Member
 

ITT: RedridgeGnoll hates Classic WoW confirmed.

 
Posted : 01/08/2019 3:20 pm
(@stfuppercut)
Posts: 1228
Noble Member
 

I have an entire library of Post-Classic ideas I have written. I would be happy to share them.

Please don't. Well... Maybe do... But not all at once. Spread them out every week or so, but I can not take them all at once. I need time to recover between the insanity.

 
Posted : 01/08/2019 7:39 pm
(@pippina)
Posts: 1045
Member Moderator
 

I have an entire library of Post-Classic ideas I have written. I would be happy to share them.

Please don't. Well... Maybe do... But not all at once. Spread them out every week or so, but I can not take them all at once. I need time to recover between the insanity.

Let's see a little every couple of days. Give us all something to do while we wait for launch day.

 
Posted : 01/08/2019 9:01 pm
(@fthforever)
Posts: 177
Estimable Member
 

Let me tell you a story:

In the first month of vanilla I left my guild because they were taking ages to level up and took things too slow for me. They had their first Ragnaros kill after BWL patch.

I founded a elitist kind of guild, but we had to take a free realm transfer because we could not get a good core for raiding. On the new server we were lucky because we were the first good guild, could collect all good players and eventually dominated the server, got to 12/15 naxx. On the other hand, we had plenty of times without anything to do, because we waited for new content.

My old guild still got 10/15 naxx. Sure they weren't server first or had the best player's. But they moved slow and steady and managed to come out over the MC / BWL struggling guild's by being casual.

I am sure you might heard of storys like that, and they all teach the same lesson: classic is about time invested and it's no matter when you invest that time. 10 days played in 14 days of nolifing will probably even give you less than the same 10 days over the course of 6 weeks.

People talk so much about min maxing that they forget this practical aspect: if you play 20-30 hours per week you need more than one toon to stay busy . The game was moving slow, and you can't force progression just by grinding close to burnout.
In 2 months of maximum tryhard speed raiding you won't get more than someone who invested the same time but over 6 months, because how lockouts work.

So TL:DR wow is about time invested, and in the end more aimed at people who play 15-25 hours per week. So no, I don't have any concerns about year two.

 
Posted : 02/08/2019 12:40 am
(@zacheous)
Posts: 151
Estimable Member
 

Overthinking is bad for your health.

 
Posted : 03/08/2019 7:00 am
(@cletus)
Posts: 196
Estimable Member
 

When players reminisce on Classic WoW, they usually mention content from the first year of Classic. There seems to be a shortage of new content during the 2nd year of Classic. I am concerned that players who begin at launch, reach level 60, and progress through the early content will be disappointed post-Zul'Gurub. It seems like the content they did add was for hardcore raiders, which was such a small % of the population.

Speak for yourself. In Classic, you make your own content. It's not like retail WoW where the endless in-game drop downs tell you where to go and what to do and most of the content can be burned through in the first week. Most people will still be working towards certain gear, completing quests, and exploring in general while things like ZG and AQ drop. People who will be disappointed post-ZG are the same people who tend to sit in town and spam for groups to take them places. This is why I feel so many people (quite possibly of the younger generation) will flood streamer-heavy servers because they are so used to being guided through everything.
I had an active sub from Nov 2004 all the way till BC dropped. I never raided Naxx. I was never at a point where I felt bored or burned out in the 2nd year or near then end like I have for the past few expansions. Creativity, imagination, and the sheer amount of things there are to accomplish will take most people all the way through the 2nd year and beyond. If you don't believe that, then why have private servers been so successful for all these years without new content?

 
Posted : 03/08/2019 10:16 am
(@redridgegnoll)
Posts: 285
Reputable Member
Topic starter
 

When players reminisce on Classic WoW, they usually mention content from the first year of Classic. There seems to be a shortage of new content during the 2nd year of Classic. I am concerned that players who begin at launch, reach level 60, and progress through the early content will be disappointed post-Zul'Gurub. It seems like the content they did add was for hardcore raiders, which was such a small % of the population.

Speak for yourself. In Classic, you make your own content. It's not like retail WoW where the endless in-game drop downs tell you where to go and what to do and most of the content can be burned through in the first week. Most people will still be working towards certain gear, completing quests, and exploring in general while things like ZG and AQ drop. People who will be disappointed post-ZG are the same people who tend to sit in town and spam for groups to take them places. This is why I feel so many people (quite possibly of the younger generation) will flood streamer-heavy servers because they are so used to being guided through everything.
I had an active sub from Nov 2004 all the way till BC dropped. I never raided Naxx. I was never at a point where I felt bored or burned out in the 2nd year or near then end like I have for the past few expansions. Creativity, imagination, and the sheer amount of things there are to accomplish will take most people all the way through the 2nd year and beyond. If you don't believe that, then why have private servers been so successful for all these years without new content?

Because private servers open new servers once AQ/Naxx are released so the playerbase can replay the first year of the game. Is is well known in the community.

 
Posted : 03/08/2019 10:32 am
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