Running into a premade is a fact of life regardless if there are x-realm connections or not. If you are going to pvp for fun, I suggest killing people out in the world. There won't be a shortage I promise. You can also build a name for yourself amongst your server enemies. My brother and I were regularly hated on by the alliance on the realm forums. Additionally, the "hardcore" pvpers from the other faction will be running premades and less likely to camp you in retaliation. Sharding is largely what killed open PvP anyhow amongst other things like daily quests, channeled storylines that people have to follow, garrisons, followers, pet battles and everything else that is a distraction/replacement for going out in the world to quest or make money killing boars in the forest. X-realm bg's will not ruin the simplicity that is inherent in/on specific realm communities.
If you are worrying about being "competitive" in achieving rank 10+ then your problem is not if you will have to join a premade with their own set of rules or whatever. Not all premades are guaranteed to win on either side. Your problem will be finding a guild that creates efficient groups. Then again most folks won't see those types of groups in the same way they won't ever see Naxx, because they won't have the time.
Time will be the #1 killer of those who are riding the fence on classic as well as those with aspirations of top tier gear from PvP and raids. The time it takes to level and gear are tremendous. The time to take to make money for gear repairs can be daunting for some. All the youngsters these days are worried about the wrong things.
To me, and to a lot of others, Cross Realm Battlegrounds, while added in 1.12, are not authentic to Vanilla.
So some authentic Vanilla features are less authentic to Vanilla than other authentic features, and it's up to you and your buddies to decide which is better - not for the rest/general community out there who disagrees. :lol:
Don't see that much fuss about pre-1.12 talents being more authentic, or the more easier 1.12 brackets being less authentic than the old honor grind. Can't imagine why.
Those late Vanilla quality of life improvements are the road to BFA.
And I'm pretty sure by that logic marijuana is the gateway drug to meth, just like apple cider is for alcoholism.
You have no other argument besides "we want it this way". All this talk about authenticity is bullshit, because the change is authentic. All this talk about the community is also bullshit, because most people do/did want this change in the game both then and now. Everyone who's played back then recalls how stupidly long the queues were and welcomed cross-realm BGs being implemented.
A PvP solution for a PvP problem.
This isn't a PvP problem, it's a match-making problem. No competitive game would you ever match a premade with a non-premade. If your answer is just to premade back or "git gud", then you're turning PvP into "either find a premade yourself or instantly lose" and that's not why BGs exist, so that rankers can steamroll and anyone who's not a ranker can fuck off and die. And if they do join premades, they're just going to dodge that premade too because no cheesy ranker's going to want to fight against another premade.
Literary anyone except tryhard rankers are complaining about this change because it makes abusing the matchmaking system which would allow them to steamroll most of the games a bit harder. That is all this argument is about. There is absolutely nothing you can add to the benefit of anyone not playing in a premade that would justify this stuff. Laughed hard at the "sever animosity" argument, like you won't have a friend or an alt account logged in to see when/if the rankers on the enemy faction are queuing up (even if they appear Offline, you can just make an alt and park it at the Battlemaster/portal) just to avoid them.
I'm sorry, any system that makes it harder for all of you to abuse the honor grind and make queue times less of a problem for most of the server is a good system. Authenticity, server pride and so forth has nothing to do with it. You want server pride, go measure your dick in a capital city or BRM against another guild - it'll win you more notoriety than beating a bunch of uncoordinated losers in an instanced BG.
Idc about XR BG's. I just want to PvP.
To me, and to a lot of others, Cross Realm Battlegrounds, while added in 1.12, are not authentic to Vanilla.
So some authentic Vanilla features are less authentic to Vanilla than other authentic features, and it's up to you and your buddies to decide which is better - not for the rest/general community out there who disagrees. :lol:
Don't see that much fuss about pre-1.12 talents being more authentic, or the more easier 1.12 brackets being less authentic than the old honor grind. Can't imagine why.
I agree. WoW: Classic isn't so much about this hipster-sense of authenticity. They've stated its about snapshotting 1.12 and releasing it with modern fundamentals of content delivery and access.
Please correct me if I am wrong, but as far as I know crossrealm battleground queues are within static realm pools. This means there is a realm community and a larger, "interrealm" pvp community. In my opinion thats not bad. I would compare that with living in a small town, the kind where everyone knows everyone. Usually people only interact within this town community - but when it comes to [insert favorite sport here] your towns teams dont only compete against each other but also against the neighbour towns teams. That builds rivalry and offers additional challenges (more serious pvp groups to compete against). I think this is especially interesting for pve realms; when there is not a strong faction based rivalry.
Any thoughts on this?
I don't want hour long queues but I don't want cross realm. I'd like battle groups with official forums so there can be some community formed from therein
Firmly against this.
I don't want hour long queues but I don't want cross realm. I'd like battle groups with official forums so there can be some community formed from therein
this!
I was on a realm that got realy early matched with a lot of other servers (6 i think) and to this day i know a lot of the horde players from the other servers just from the bgs
Please correct me if I am wrong, but as far as I know crossrealm battleground queues are within static realm pools. This means there is a realm community and a larger, "interrealm" pvp community. In my opinion thats not bad. I would compare that with living in a small town, the kind where everyone knows everyone. Usually people only interact within this town community - but when it comes to [insert favorite sport here] your towns teams dont only compete against each other but also against the neighbour towns teams. That builds rivalry and offers additional challenges (more serious pvp groups to compete against). I think this is especially interesting for pve realms; when there is not a strong faction based rivalry.
Any thoughts on this?
Spot on, I think as long as the battlegroups/cross-realm groups are created in phase 5 or 6 so that they can balance horde and alliance ratios and high and low pop servers it will be a fantastic reinvigoration to what may be a stale or lopsided BG scene on individual servers.
I just can't bring myself to support XR battlegrounds, as retrospectively it was one of the things which hurt the "community" feel of WoW.
IMO it's going to be one of those things that will be more appropriate to decide a bit further down the line.
Voted no since i really like the idea to have known enemies from opposite faction on my realm or even haters and then meet them outside of battlegrounds to do some good showdown.
Bit on the fence here, I used to have hour-long BG queues before cross-realm queues were implemented. That's why I voted yes.
However, I don't know if it would even be necessary from the beginning. Didn't they speak about layering on servers with 3000 players per layer? That would mean the servers will be pretty huge. In that case I don't think it would be necessary yet to have xrealm bg's. This can all still be added later on I'd say.
It's not like I PvPed a lot but I remember that before cross-realms bgs queues were just hideous. Cross realm bgs also make it possible you'll meet entirely new people next bg instead of this premade that's been going on for all day.
If crossrealm bgs are active and you have a premade, you have a higher chance of playing against random scrubs most of the time, therefore getting more honor and wins over a longer period of time.
But at the same time, we’ve seen stories of the hardcore PVPers that were just trying to beat the 5 minute timer because everyone kept leaving the BG when they saw they were playing against a premade.
So idk. I we might end up having enough people to fill most slots with the server later, and get a few pugs from other layers. That’s almost a win-win scenario. :P
I do not like the way battlegrounds were implemented previously with mixing server types. If there was proper separation this time around I may change my opinion, but RP, PVP, and PVE should not all be in the same battlegroup.
For one, the types of players you encounter, but more importantly, the types of progression each server has with their leading guilds. Being unable to compete whatsoever because your casual RP server doesn’t even have a guild inside AQ (therefore you cannot just join one) while the other servers are decked out is terrible.
There will likely not be enough RP servers for their own battlegroup so that’s tricky, but they should at the very least not be inside the PvP server battlegroup.