Its because you reached 'max' level they set to 5
Correct, so nothing to worry about
Ahahaha if that's the case that's hilarious
There were lvl 5 characters with more than 10 gold, you could go to different starting zones and do quests all given you 20 - 40s each
Wonderful that's all cleared up, thanks :D
Its because you reached 'max' level they set to 5
I don't know how they programmed it, but you may be on to something...
Quest Experience for Gold at Level 60 Edit
Previously, quest experience was wasted if one completed a quest at level 60. In this patch, any quests done at maximum level will have their experience reward converted to a healthy amount of gold, thus adding additional incentive to completing those quests in your log once you hit 60.
https://wowwiki.fandom.com/wiki/Patch_1.10.0
I believe the conversion was something like 5g per 8000 experience points? So, 0.000625g per exp. So, perhaps because the level is limited to level 5, you are considered max level (60) and receive the bonus gold.
Kind of on topic but in the beta I have been extremely prudent.
I have only spent gold on ammunition, profession recipes for cooking, first aid, herbalism and alchemy, and only the most absolutely necessary skills (no rankups either).
No bags, no vendor weapons or items at all, only one or two accidental buybacks. I have managed my backpack-only bag space very carefully and looted every single mob.
My balance at level 12?
20 copper.
I think it’s just fine boys.
20 copper.
bahahhaha - welcome home everyone! :lol:
20 coppers seems about right! :biggrin:
Yeah I've done the leveling jaunt to razor hill a few times in the past week and don't have anywhere near that amount of gold. I've only bought one 5s bag.
I heard its just because your extra exp translates into money rewards when you hit max level, which in the stress test was lvl 5. It's fine.
I heard its just because your extra exp translates into money rewards when you hit max level, which in the stress test was lvl 5. It's fine.
This has to be it.
Upon reaching cap (normally L60) you trade in exp for gold when completing a quest. This system has no scaling down because the only cap was level 60, what's the need to having it on a scaling system? In the beta you are capped at a level that the game isn't made to be capped as therefore you get massive currency returns upon handing in quests.
It's absolutely nothing to be worried about