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How far will Blizzard take #nochanges

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(@xazrael)
Posts: 27
Eminent Member
Topic starter
 

I am curious what you think will be Blizzard's limit to no changes will be?
So far, they have stuck with it from the looks of it.

Personally, I think once enough of the newer-to-vanilla complain about certain class/spec balance, I think they will cave and attempt a class balance patch.

What about you?

 
Posted : 25/03/2019 8:13 pm
 Lne
(@lne)
Posts: 61
Trusted Member
 

I think you are dreaming in regards to class/spec balance. If they do anything of this nature, i predict it would only be part of post naxx 40 man level 60 content...My dream; I don't predict this happening, and in that same vein I don't predict any massive game play changes like class/spec balancing.

 
Posted : 25/03/2019 8:40 pm
(@sentientgypsy)
Posts: 21
Eminent Member
 

If they do plan on making any changes at all, It would probably be post-naxx. Class balancing and changes would make a LOT of people mad. I know it might be for the better but the game was balanced that way for a reason and any buffs to "weak" classes could incredibly break them beyond recognition. Now, If there are abusable bugs/glitches those are definitely getting fixed and it genuinely wouldn't surprise me if there was a broken spawn somewhere that someone kept secret until a GM found out. Little things like that.

I don't think we will have to worry about big changes.

 
Posted : 25/03/2019 11:10 pm
(@iolden)
Posts: 45
Eminent Member
 

Do you think there is a possibility of them deciding to add a Phase 7 some time after Naxx, in which they add content originally intended for Vanilla, but that ended up being introduced in TBC because of time constraints? Namely Kharazan.

 
Posted : 25/03/2019 11:37 pm
(@nymis)
Posts: 322
Reputable Member
 

Definitely not, and they will likely stick with no-changes. The reason for that is simple: the people who signed up to play this game can always fuck off back to private servers if they do decide to change it, and those servers will probably be a bit better after Blizzard releases Classic and we can data mine some real values.

So because they don't want us to play on private servers, and we don't want to play on private servers, they're probably not going to do it. The only thing they might realistically add would be TBC.

 
Posted : 26/03/2019 1:40 am
(@toastea)
Posts: 98
Trusted Member
 

The real question is, how far are they willing to take changes?

 
Posted : 26/03/2019 5:13 am
(@centurion)
Posts: 224
Estimable Member
 

I'm hoping not too far. Considering private servers are so popular I'd be shocked if they did make any real changes to the game. The playerbase could leave anytime to go back to private servers and get exactly what they want.

 
Posted : 26/03/2019 6:37 am
(@anonymous_1607109007)
Posts: 634
Honorable Member
 

Do you think there is a possibility of them deciding to add a Phase 7 some time after Naxx, in which they add content originally intended for Vanilla, but that ended up being introduced in TBC because of time constraints? Namely Kharazan.

I think that if the playerbase will be large enough they might. I'd love to see classic Hyjal prior to cataclysm. Maybe as a big WPvP zone or something. One may dream right?

 
Posted : 26/03/2019 7:29 am
(@brybo)
Posts: 6
Active Member
 

I think a lot of the main changes that we will see is them integrating the Battle.net client into the game. I'm curious to see how the chat and voice channels get enforced. Especially if the player on the opposite faction happens to be on your friends list, or on a different server. I think it gets overlooked but the Battle.net integration could cause all sorts of problems. I mainly hope they enforce some sort of chat blocking for direct contact with enemies of the opposite faction on your own server. Otherwise it's going to get REAL toxic REAL quick lol.

 
Posted : 26/03/2019 8:04 am
(@toastea)
Posts: 98
Trusted Member
 

I think a lot of the main changes that we will see is them integrating the Battle.net client into the game. I'm curious to see how the chat and voice channels get enforced. Especially if the player on the opposite faction happens to be on your friends list, or on a different server. I think it gets overlooked but the Battle.net integration could cause all sorts of problems. I mainly hope they enforce some sort of chat blocking for direct contact with enemies of the opposite faction on your own server. Otherwise it's going to get REAL toxic REAL quick lol.

I agree that it gets overlooked and is not mentioned often, though I am confident they have a plan in place

 
Posted : 26/03/2019 8:23 am
(@minorou)
Posts: 24
Eminent Member
 

I could see some vanilla-like changes, such as nerfing Dire Maul gold farming. There's precedent: Blizzard always nerfed lucrative solo instance farming methods during vanilla. Dire Maul gold farming just didn't happen often enough during the vanilla era to get the nerf bat. To leave it alone for the sake of "no changes" would be intentionally ignoring a glaring problem, and arguably "no changes" here would be a change from vanilla. Even private servers realized it was a problem and nerfed them, and players still farm the instance for gold anyway.

People might argue that real vanilla Dire Maul won't be as lucrative than on private servers due to one reason or another. Perhaps... but are we willing to take that risk, and do nothing if the gold starts raining? I'd rather the vanilla economy stay healthy.

 
Posted : 26/03/2019 8:50 am
(@xazrael)
Posts: 27
Eminent Member
Topic starter
 

Do you think there is a possibility of them deciding to add a Phase 7 some time after Naxx, in which they add content originally intended for Vanilla, but that ended up being introduced in TBC because of time constraints? Namely Kharazan.

I would definitely be open to this. I remember all the private servers back then using original Hyjal for funserver leveling.
They may end up just moving to BC content though...which I hope they don't.

 
Posted : 26/03/2019 9:01 am
(@dolamite)
Posts: 177
Estimable Member
 

#unrelated to ALL of the above posts.
Truly a personal thought.

I think Blizzard will give us the 80% solution to Vanilla. They will use it for a test bed for some features. (I was on Mal'Ganis when Ion was just a shaman guild leader we competed with)

Hes taking the "all subs are world contenders" stance a bit hard in release and it shows.

However, with that being said. . (Yes I NEGOTIATED WITH YOU ION) for an Azurgoes kill... world first kills meant something. The sheer competition for a world kill set your guild on the path for recognition... we have lost sight of that fact. Competition is a wonderful thing. It leads humans to great heights. (How ever also extreme lows.)

This mentality that everyone is a world first raider has ruined the game we all fell in love with. There is a hierarchy. That hierarchy is based off of time and dedication. (And it bleeds into pvp) the main hierarchy is a lie. 8 hours a week will not net you fucking world first. But it should net you a raid slot.

But I digress. A bit of whiskey has loosented me up. Some things just have to be earned. Cletus and I spent fuckiing HOURS farming honor to try and get to top 10 on our accounts. (Hopez of R14 but the Army got in the way...)

Keep the God damn vanilla the way it should be; release per patch. That's what we fucking want. A God. Damn. Challenge. "Level fast, gear fast, and kill raids." -THAT is what had captured my drive so long ago.

Let's play along line nothings wrong, baby I love you, but the moon is blue...

 
Posted : 26/03/2019 11:51 pm
(@gensei)
Posts: 398
Reputable Member
 

I think you are dreaming in regards to class/spec balance. If they do anything of this nature, i predict it would only be part of post naxx 40 man level 60 content...My dream; I don't predict this happening, and in that same vein I don't predict any massive game play changes like class/spec balancing.

Pretty much this. I anticpate some quality of life stuff like more mailboxes, guild banks, reduced respec costs, and maybe some reduced crafting times, like making Mooncloth takes an entire minute and a lot of higher level crafting is like 20+ seconds per items. Also something I'm most sure about is that they'll add in an extra layer to the talent system where you can confirm changes before the talents are locked in to avoid misclicks, etc. That just seems like a change that is bulletproof from purist complaints.

I think the only way they'd dare tinker with class balance/talents/etc. is if there's post Naxx, vanilla style content. At that point, they probably have enough elbow room for some slight tinkering, because the content of original vanilla ended, thus the necessity to maintain that same class balance, it could be argued, is also ended. I'm not confident that is what happens. And if we're just going to have Burning Crusade right after Naxx, I expect zero changes to classes.

 
Posted : 27/03/2019 8:08 am
(@xazrael)
Posts: 27
Eminent Member
Topic starter
 

You guys ready for world boss Hogger post Naxx? lol

Lets convert this topic to, what content would you like to see Post Naxx? Any cool ideas?

 
Posted : 27/03/2019 9:30 am
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