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Layering kills the feel

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(@bootymaster)
Posts: 1
New Member
Topic starter
 

I’m sorry but nothing you can say will justify layering. Having played many years on private servers vanilla client, and seen packed cities which I have yet to see in classic... or like in a dangerous area, all the player skeletons and bodies not being there. Zone pvp is janky too. People whisper me for layer hops while they are pvping or to avoid pvp or to farm nodes on different layers.

I’m used to being able to sell potions using /s and /y in orgrimmar but it doesn’t work very well because everyone in city are in diff layers. Also Rp in storm wind is fucked up too... you never encounter random rp like, ppl sat on a bench. Because of layers again. It breaks up the community. They need to end it asap

 
Posted : 16/09/2019 11:56 am
(@justbe)
Posts: 163
Estimable Member
 

Yea, layering is definitely immersion breaking. It was blasted endlessly on reddit and other forums, but blizzard insists that it's necessary.

Even now we can see just how poorly implemented this was, despite all the bug reports of layer abuse that happened during the beta. To get a better understanding of how little blizzard expected of vanilla, look no further than 2 weeks before release. There were 3 servers to choose from for NA alone.

Yea, no shit we'll need layering with so few servers. Then the day of release you see they release like 20+ more servers to meet the demand. And there are still queue times.

Layerings problems span more than just immersion breaking and layer hoping. People have found out that they can reset raid bosses by layer hoping. They've been farming insane amounts of gear that normally you'd have to wait weeks to farm. Luckily, blizz finally responded to this and said they're going to fix the "bug" and ban people who were exploiting this. But a lot of people are saying the damage is done, unless blizz some how deletes literally every piece of gear and gold that came as a result of this exploit.

But I'm right there with you man. It sucks seeing in guild chat people asking for layer hops and all that. And it's also sad that private servers were able to more faithfully recreate the vanilla "experience".

 
Posted : 16/09/2019 12:24 pm
(@gensei)
Posts: 398
Reputable Member
 

I don't mind very much. And I don't think most players do either. I'm not sure why people are always setting themselves on fire over it.

 
Posted : 16/09/2019 12:42 pm
(@morbidmike)
Posts: 114
Estimable Member
 

If you don't mind it you should.
Here's one extremely game breaking way to exploit layering:
https://www.youtube.com/watch?v=8eb9R0GSAzY
Layering was a mistake from the start and now we're starting to truly see how big the fuck up has been.

 
Posted : 16/09/2019 12:46 pm
(@pippina)
Posts: 1045
Member Moderator
 

All the player skeletons and bodies not being there.

Not disagreeing with you about layers, but the lack of skeletals is also due to a different change blizzard made. Each player only leaves a single skeleton now, and old ones despawn when you die. They were afraid of people writing things on the ground with skeletons. You're not going to see huge amounts of skeletons even after layering goes away.

 
Posted : 16/09/2019 12:51 pm
(@stfuppercut)
Posts: 1228
Noble Member
 

Blizzard needed to choose a system that would help with the launch load. Layering was one of the options. Layering was clearly the worst option. They chose it anyways. Even now, we have many players who shrug and support it... These are typically the same players who are not manipulating and abusing it. As one of the guys who has become pretty good at violating layering, I hate layering SO much... All the guys I know who abuse this system every play session, feel the exact same way; it was unnecessary and that there were better options available. I was pointing out flaws with this system months and months ago as an ignorant outsider that hadnt even tested the system... And most of the bugs I predicted made it through along with a whole host of new bugs that I had not predicted. The system is inherently flawed and is designed in a way that is easy to abuse.

A layered world where players can trigger phasing when they wish with a simple invite - obviously this is not going to end well.

 
Posted : 16/09/2019 1:42 pm
(@instinctz)
Posts: 117
Estimable Member
 

Cannot wait for this system to be gone.
I said when it was announced it could be exploited and would have unintended consequences. The instance bug alone is huge

 
Posted : 16/09/2019 1:47 pm
Chablo
(@chablo)
Posts: 103
Estimable Member
 

I don't like layering but it does help us somewhat. Imagine having to fight for mobs. It would take forever to grind/quest. Yes, the exploiting is a bit much but layering does benefit us in some ways.

 
Posted : 17/09/2019 11:31 pm
(@stfuppercut)
Posts: 1228
Noble Member
 

I don't like layering but it does help us somewhat. Imagine having to fight for mobs. It would take forever to grind/quest. Yes, the exploiting is a bit much but layering does benefit us in some ways.

Yea, can you imagine? Gosh... If we had to interact with a bunch of other people in a massive world... Yucky. What if we had to... Fight... For resources or control of quest hubs instead of using layering to avoid war in Warcraft? That would be just terrible. All of this forced interaction causing tension and adversity that players would have to face together. A harsh world where you are incentivized to interact with others in an effort to survive and thrive? Yuck, yuck, yuck! So glad we have layering as a get-out-of-jail-free card whenever we want a shortcut. So glad I could seamlessly surf my way across layers all the way to 60 to avoid all conflict and then turn around and cash in on that same system while farming devilsaur skins. Yay layering! /s

 
Posted : 18/09/2019 12:21 am
(@vlostek)
Posts: 88
Trusted Member
 

Stfupepercut you can’t fight with your own faction. And you can’t complete quests in raids. (Also aren’t you the guy that abused layering with the dungeon exploit?)

It’s here and it’s a game. No way to avoid it except going back to pservers. Just enjoy the experience for what it is, a recreation of WoW vanilla, and take a break from the negativity circle jerk.

 
Posted : 18/09/2019 3:33 am
 Yinn
(@yinn)
Posts: 26
Eminent Member
 

Transfered to a low population server. There's never enough people to create more than one layer. Plus there is no one running any end game content yet.

So this whole layering exploit hasn't touched this realm. Especially considering the population is so low, the AH barely functions past Lvl20. If you got anything worth selling, you wouldn't, atleast for awhile.

I know it's a pain in the ass and it's a cop out for Blizzard. But if layering is a huge problem I suggest rerolling on one of the several new realms. The ones that were made to address the queue problem(that didn't...). Or wait and see if they open free transfers once again.

 
Posted : 18/09/2019 6:46 am
(@anonymous_1607109007)
Posts: 634
Honorable Member
 

If you don't mind it you should.
Here's one extremely game breaking way to exploit layering:
https://www.youtube.com/watch?v=8eb9R0GSAzY
Layering was a mistake from the start and now we're starting to truly see how big the fuck up has been.

This guy is all over the map about the economy and has some weird impression that items ought be set at a certain price and thats it.
He also fails to understand that a reduction in price is a win for consumers. He complains things are too cheap then cries about some prediction people will hoard things and increase the prices. Buying and selling items arent for you to intervene and decide who gets what, the quantity of what and for you to decide the cost or price.

World of Warcrafts "economy" is a terrible economy even without layers. Its just part of the game.

 
Posted : 24/09/2019 8:40 pm
(@hunter)
Posts: 59
Trusted Member
 

Imagine thinking the game would have been playable without layering. Without layering, we'd all still be level 25 at this point. It'll be fun when it's removed though.

 
Posted : 24/09/2019 9:46 pm
(@pippina)
Posts: 1045
Member Moderator
 

Imagine thinking the game would have been playable without layering. Without layering, we'd all still be level 25 at this point. It'll be fun when it's removed though.

Well, the alternative wouldn't be the current server populations without layering.

Layering enabled megaservers with tens of thousands of players. In a world without layering, and without any other population phasing technology of some sort, there would be no megaservers in classic.

I'm not saying layering is good, or that megaservers are good. But comparing layering to a server of the same size without layering isn't realistic. A single server with say 40,000 players online at the same time was never an option.

 
Posted : 24/09/2019 9:49 pm
(@morbidmike)
Posts: 114
Estimable Member
 

Imagine thinking the game would have been playable without layering. Without layering, we'd all still be level 25 at this point. It'll be fun when it's removed though.

Imagine creating enough servers to accomodate all players at launch without layering. Oh wait- small indie company

 
Posted : 24/09/2019 11:58 pm
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