Layering until phas...
 
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Layering until phase 2

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(@anonymous_1607109007)
Posts: 634
Honorable Member
 

Its pretty much everytime you check a other layer someone of a diffrent layer gone check your layer too.

Its gone even out over time.

 
Posted : 23/05/2019 12:48 am
Selexin
(@selexin)
Posts: 969
Prominent Member
 

I think my main point is why bother bringing up sharding and dynamic respawns when they have decided to go with layering? Why not talk about possible solutions to potential issues with layering rather than continually comparing it to pserver or retail solutions? I find a lot of the anti-layering army aren't actually proposing solutions, just comparing it to some other system and going so far as to say they won't play, seems so counter productive to me.

Layering was announced, you see problems? Come up with clever solutions and post them on official forums/Reddit or if you're in the beta submit feedback. I feel like people could be a lot more productive and proactive with their energy expended on layering arguments.

I think ultimately everyone will retire behind their bastions on this issue and we'll see how it comes out in the wash. As I've stated many times in this thread already, I really don't see it being such a cataclysmic failure that some people are predicting.

 
Posted : 23/05/2019 12:48 am
(@copunica)
Posts: 7
Active Member
 

[...] after 12 months having 3k pop, 3k pop is low these days.

3k pop is low on dynamic respawn private servers.
But everything in Classic was designed around these values and I don't see why such a pop wouldn't be desireable.

I'm not the biggest fan of layering. But layering or even retailesque sharding in the first phase is - at least to me - much more preferable than the 10k always-on dynamic respawn private server experience.

 
Posted : 23/05/2019 4:50 am
(@reiker)
Posts: 18
Active Member
 

Layering cannot function in a way in which it won't be exploitable. It's just not possible.
I find a lot of the anti-layering army aren't actually proposing solutions

It's because a solution isn't necessary when there's no problem, or if the problem can be fixed outside of altering gameplay. I couldn't believe the lag that I saw during the stress test last night. Why are random private servers hosted out of Serbia so much more stable than Blizzard's current day technology? How has Blizzard screwed this up so badly? Maybe they should fix their technical problems instead of just slapping a bandaid on it called layering.

 
Posted : 23/05/2019 8:30 am
 kip
(@kip)
Posts: 27
Eminent Member
 

What's the reasoning behind this again?

Starter zones and other areas around launch of any game (not just WoW) are very crowded.

 
Posted : 23/05/2019 1:34 pm
(@stfuppercut)
Posts: 1228
Noble Member
 

I think my main point is why bother bringing up sharding and dynamic respawns when they have decided to go with layering? Why not talk about possible solutions to potential issues with layering rather than continually comparing it to pserver or retail solutions? I find a lot of the anti-layering army aren't actually proposing solutions, just comparing it to some other system and going so far as to say they won't play, seems so counter productive to me.

Layering was announced, you see problems? Come up with clever solutions and post them on official forums/Reddit or if you're in the beta submit feedback. I feel like people could be a lot more productive and proactive with their energy expended on layering arguments.

I think ultimately everyone will retire behind their bastions on this issue and we'll see how it comes out in the wash. As I've stated many times in this thread already, I really don't see it being such a cataclysmic failure that some people are predicting.

I brought up the other two options because it is curious that they chose the weakest solution of the three. The potential solutions to the issues layering will present was to avoid layering and go with one of the other options available. If I had to propose a solution, which isn't necessary because the outcome is inevitable (they are using layering), it would be to go with one of the other two options. My posts were making a case for the other options and to question the choice that Blizzard had made. I haven't read a compelling argument to suggest that layering would be less impactful than the other options available to Blizzard.

"I really don't see it being such a cataclysmic failure that some people are predicting" It's temporary. Hopefully it will only affect us for a few weeks, and hopefully it wont even last all of phase 1. I wouldn't say this is a cataclysmic failure in regards to the entire experience within Classic, but of the choices they had, they chose the worst launch strategy that was available. It's okay to question the development process while still supporting the project... Lets face it, were all posting on a Classic WoW forum, and have been for months (some of us longer), for a game that is over a decade old and being re-released... They could add ANYTHING to that game, and all of us will be purchasing it and trying it. We're already in too deep.

edit:spelling

 
Posted : 23/05/2019 2:15 pm
(@samaraner)
Posts: 191
Estimable Member
 

Reiker
I have a hard time taking you serious when you complain about server performance during a stress test. It makes your whole post look like a mindless rant.

 
Posted : 23/05/2019 2:36 pm
(@madoff)
Posts: 18
Active Member
 

cross realm yes "layer"? and barber shop no ? pfff

 
Posted : 27/08/2019 3:24 pm
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