TBC is overrated. WOTLK even more so. Both servers would likely fail.
TBC is overrated. WOTLK even more so. Both servers would likely fail.
Bait/10.
TBC is overrated. WOTLK even more so. Both servers would likely fail.
Bait/10.
You can't call yourself a real WoW forum without having local trolls.
a bunch of bullshit that's not true
Talk to your doctor about being put on an antipsychotic.
So which of his points do you think aren't accurate?
You said half of them aren't in a previous post and I'm genuinely curious as to which ones they are.
Here are the ones that are:
multiple difficulty settings for raids? check
Automated Grouping with teleports to dungeons? check
not having to attune to raids or dungeons? check
The rest are either demonstrably false or not empirically meaningful.
Which ones are demonstrably false, specifically?
I'd like to know too.
TBC is overrated. WOTLK even more so. Both servers would likely fail.
Bait/10.
Hes entitled to his opinion. I personally feel wrath is extremely overrated. It had a great story, and Ulduar.
I personally feel wrath is extremely overrated. It had a great story, and Ulduar.
This first time I really gave up on WoW was during WotLK. Came back to it late and had stopped raiding. I didn't hate it, but I didn't rate it. Story was great, the lich king novel is absolutely fantastic and i recommend every WoW fan read it. The only book I enjoyed more was The Last Guardian (Medivh in Karazhan with young Khadgar as an apprentice, read it!!!)
Which ones are demonstrably false, specifically?
Perhaps my favorite is the implication that you can just AoE spam dungeons and ignore mechanics the whole way... as if Rukharan in Skyreach wasn't straight murdering tanks who didn't know what active mitigation was. As if the healer adepts in that same dungeon didn't have to be marked and dpsed down first in order to get past every pack of trash mobs. As if groups didn't spend HOURS wiping over and over again on Heroic Nitrogg Thundertower because that fight was so chaotic and the mechanics were so unforgiving. As if Return to Karazhan wasn't a rude awakening for all of us who thought we had a handle on heroic Legion dungeons.
Although, I did manage to successfully tank a lot of Panda dungeons back when I had no idea WTF I was doing, so it's quite possible that dungeons did have an "ignore mechanics, apply keyboard to forehead" phase some time between BC and WoD.
For me they have to do these things:
1) Keep max level 60 and all the leveling, reputations, dungeon and raids relevant
2) Do NOT add LFG/LFR or flying mounts.
Some ideas:
1) Arenas, some of the other battlegrounds.
2) New zones with diferent reputations, monsters, etc... (new items need to be balanced with the older ones, like u cant have a better potion than the older best potion).
3) New dungeons and raid, same as the new zones. maybe with gear for diferent specs or more dmg focused gear (like shamans t3 is full healing, they could add a t3 for elemental / enhancement, same with other classes, while for example adding like 3.25 for pure dps classes).
5) MAYBE an improved pvp reward system (same thing, nothing can be better than high warlord gear, that could still be obtainable).
6) Some sort of guild base, like an instanced base with buildings and shit, they could have like an arena or pvp area, some area with trainers, a cool bar/inn,more social than utility, also no teleport there (only maybe like a new 1h hearthstone just for it but maaaybe).
Just don't lose on anything we already have and add balanced stuff.
They also could host torunments like the Runescape Deadman
I am just being honest here.
If Blizzard chooses to bypass TBC and add content to Classic, then vertical progression must continue. Old content needs to be trivialized. That is just the reality.
I am just being honest here.
If Blizzard chooses to bypass TBC and add content to Classic, then vertical progression must continue. Old content needs to be trivialized. That is just the reality.
I suspect Classic content phases to be cleared so fast, even the somewhat casual players will demand new content.
I am just being honest here.
If Blizzard chooses to bypass TBC and add content to Classic, then vertical progression must continue. Old content needs to be trivialized. That is just the reality.
I suspect Classic content phases to be cleared so fast, even the somewhat casual players will demand new content.
This could be the case, though the sheer time commitment to taking down AQ40 in Naxx is, while probably inevitable, still going to take a number of months. But I do ultimately agree that there will be an unignorable demand for new content while many players still won't have "finished" vanilla. So going to BC could be pretty inflammatory.
This could be the case, though the sheer time commitment to taking down AQ40 in Naxx is, while probably inevitable, still going to take a number of months. But I do ultimately agree that there will be an unignorable demand for new content while many players still won't have "finished" vanilla. So going to BC could be pretty inflammatory.
I was shocked to hear Blizz further trivialised their game by allowing 16 debuffs, earlier phase gearing, world buffs, layering, etc... on release.
P.S. The layering was probably inevitable but still yikes...
I want Blizzard to release TBC so I can watch it fail. So players will finally realize that the design of the expansions are what killed World of Warcraft. The design decisions that plague Battle for Azeroth were born in The Burning Crusade.
I want The Burning Crusade after Classic, so that rose-tinted glasses can shatter. It will only further solidfy the greatness of Classic WoW.
I want them to remember how bland and boring Outland is.
I want them to remember the faction imbalance issues that were prevalent when Blood Elves joined the Horde.
I want them to remember how much better Horde was than Alliance.
I want them to remember how Warcraft lore was destroyed in The Burning Crusade.
I want them how to remember how everyone was stuck on a 7 zone continent, with zones that were often empty like Blade's Edge Mountains.
I want them to remember how flying mounts killed off World PvP and shrunk the 7 zone continent to an even smaller size.
I want them to remember how grindy the attunements were just to do a raid.
I want them to remember how uncreative TBC dungeons were.
I want them to remember how imbalanced Arena was.
I want them to remember how disruptive Resilience was to World PvP.
I want them to remember how everyone on both factions walked in circles around Shattrah all day.
I want them to remember how awful Shattrah was as a capital city.
I want them to remember what a chore raiding Black Temple for 1 year was.
I want the truth to be exposed.
I think we'd be forking the communities too much. There's going to be the Vanilla Crowd, TBC Crowd, and then the WoTLK crowd.
I'm more of the opinion of going a total different direction. Implement Kara into the level 60 meta, add new content tuned and itemized for level 60 etc.
I think we'd be forking the communities too much. There's going to be the Vanilla Crowd, TBC Crowd, and then the WoTLK crowd.
I'm more of the opinion of going a total different direction. Implement Kara into the level 60 meta, add new content tuned and itemized for level 60 etc.
And what about those that don't want classic plus and just want classic? Do they get shoved to the side again?
And whose idea of additions get added? Yours? Joes? Tims? Natalies? Amandas?
See the issue?
You want new content tuned for 60 and thats it.
Joe doesnt care about raiding but wants arenas.
Tim wants a bunch of quality of life changes.
Natalie wants classes balanced like TBC and flying.
Amanda wants wrath and beyond balance and transmog.
Who do they make happy? You could end up with a bunch of crap you didn't even want