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Thing wrong on private servers

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(@escalotes)
Posts: 165
Estimable Member
 

DM solo farming is absolutely feasable, some groups that aren't AOE classes will do it as 3's, but it'll get done.

Given the availability of information, MC clears will happen early and frequently; however, as MC gear is so good, people will be likely doing it deep into the content releases.

 
Posted : 07/05/2019 9:19 am
(@vanilj)
Posts: 33
Eminent Member
 

Maybe a week mc clear wont be a thing

It will be interesting seeing how fast it will be though, from scratch until the first clear. Heard that speed clearing will probably be a thing the hardcore guilds.
Given the availability of information, MC clears will happen early and frequently; however, as MC gear is so good, people will be likely doing it deep into the content releases.

I really hope there won't be some kind of addon that adds gearscore like in Wotlk or the current ilvl. Such addon would turn a lot of players away from older raids (if older raids have "Lower score gear"), which is the only way that I can image why people wouldn't run MC later on, else people will run it for a long time.

 
Posted : 07/05/2019 10:25 am
(@rakeem)
Posts: 20
Eminent Member
 

I really hope there won't be some kind of addon that adds gearscore like in Wotlk or the current ilvl. Such addon would turn a lot of players away from older raids (if older raids have "Lower score gear"), which is the only way that I can image why people wouldn't run MC later on, else people will run it for a long time.

There probably will be some sort of gear score add-on but I doubt it will hold any merit seeing how item stats in Vanilla were pretty wonky. Also a lot of items can last a long, long time even if they are lower item level.

Also in the case of not running MC. I think guilds will always run MC because of https://classic.wowhead.com/item=19019/thunderfury-blessed-blade-of-the-windseeker along with the time to clear MC will become shorter and shorter.

 
Posted : 07/05/2019 11:10 am
(@teebling)
Posts: 1611
Noble Member
 

soloing dungeons for gold farming (assuming your 60, raid eqqipped and the dungeon level is over 35), this was not a thing and farming in DM/Mauraudon will not happen

I think that some DM farm won't be possible. For example, soloing the whole dungeon as a hunter by abusing feign death and then kiting King/Cho at the end is very unlikely to be possible in Classic. Lashers AOE might be good, but then again the loot tables and stats are different on private servers to the authentic 1.12 so again this has to be taken into consideration.

However, Maraudon farm solo as a hunter will surely still be possible... I don't see why people think otherwise seeing as the only requirement is that you are high enough level to solo it, right?

 
Posted : 07/05/2019 11:13 am
(@jon-bloodspray)
Posts: 184
Estimable Member
 

Meeting Stones/Innkeepers being able to teleport you

Whoa, really? I have no memory of innkeepers being able to do that, but Meeting Stones? Wasn't that the point of them? I'm seriously having a Berenstain/Berentein Bears moment here. Was using the Meeting Stones for summons not a thing originally?

 
Posted : 07/05/2019 11:33 am
(@black-monarch)
Posts: 409
Reputable Member
 
  • Meeting Stones/Innkeepers being able to teleport you
  • Whoa, really? I have no memory of innkeepers being able to do that, but Meeting Stones? Wasn't that the point of them? I'm seriously having a Berenstain/Berentein Bears moment here. Was using the Meeting Stones for summons not a thing originally?

    Yeah, WTF? I'd assume that the innkeeper thing is just some pserver hack that nobody expects to be in classic, but that doesn't explain the summoning stones confusion.

     
    Posted : 07/05/2019 11:46 am
    (@griznak)
    Posts: 7
    Active Member
     

    Was using the Meeting Stones for summons not a thing originally?

    It was added in 2.0.1: Meeting Stones now function similar to a Warlock Summon spell.

     
    Posted : 07/05/2019 12:32 pm
    (@escalotes)
    Posts: 165
    Estimable Member
     
  • Meeting Stones/Innkeepers being able to teleport you
  • Whoa, really? I have no memory of innkeepers being able to do that, but Meeting Stones? Wasn't that the point of them? I'm seriously having a Berenstain/Berentein Bears moment here. Was using the Meeting Stones for summons not a thing originally?

    Yeah, WTF? I'd assume that the innkeeper thing is just some pserver hack that nobody expects to be in classic, but that doesn't explain the summoning stones confusion.

    Meeting stones helped you find a group, but they weren't very good at it. They were like a primitive LFD tool.

     
    Posted : 07/05/2019 12:36 pm
    (@jon-bloodspray)
    Posts: 184
    Estimable Member
     

    Was using the Meeting Stones for summons not a thing originally?

    It was added in 2.0.1: Meeting Stones now function similar to a Warlock Summon spell.

    Thanks for clearing that up! I must have just hallucinated it while running across the Barrens.

     
    Posted : 07/05/2019 2:30 pm
     aeh
    (@aeh)
    Posts: 326
    Reputable Member
     

    On Northdale we have done 1-60 + First MC Clear in like 8-9 days after release if I remember correctly!

     
    Posted : 07/05/2019 2:32 pm
    (@driath)
    Posts: 96
    Trusted Member
     

    On Northdale we have done 1-60 + First MC Clear in like 8-9 days after release if I remember correctly!

    Sure, a private server. But gl doing that in Classic.
    No dynamic spawning, different resistance values and drops etc..
    On topic, I do think a lot of people haven't realized how used they are to private servers.

     
    Posted : 07/05/2019 3:01 pm
    (@shamelesseu)
    Posts: 203
    Estimable Member
     

    Sure, a private server. But gl doing that in Classic.
    No dynamic spawning, different resistance values and drops etc..
    On topic, I do think a lot of people haven't realized how used they are to private servers.

    I think you will be surprised about how soon it will be cleared, private servers might be a bit off on exact numbers but it would need to be off by miles to slow hardcore guilds down with days

     
    Posted : 07/05/2019 11:18 pm
    (@driath)
    Posts: 96
    Trusted Member
     

    I don't see any arguments for why Classic will have such massively much faster leveling times than vanilla did. Powerlevelers back then sure did their darnest well enough. I just don't see how people would suddenly do everything days faster than back then, the game hasn't changed and noone's been able to play a 100% accurate version to get a good idea since then. Sure people in general will be faster, but people were optimizing leveling speeds and nolifing too back then. Nothing I've seen anywhere tells me anything else than 'people can do it faster on private servers' and after leveling you've got at least a barebones gear farm, attunements and rep farm to do before you're clearing MC. It all takes time. Sure you can get 40 hunters to 60 in 4-5 days but gl clearing MC with that.

     
    Posted : 07/05/2019 11:58 pm
    (@shamelesseu)
    Posts: 203
    Estimable Member
     

    Sure you can get 40 hunters to 60 in 4-5 days but gl clearing MC with that.

    You could get all classes up in within a week probably, and it should not take long to get attunements and gear up. I don't think raid content will last more than max 1-2 days for hardcore guilds.

     
    Posted : 08/05/2019 12:26 am
    (@driath)
    Posts: 96
    Trusted Member
     

    I mean, I understand what you're trying to say mate, but 「you could probably..within a week」 + 「it should not take long..」 -> 「I don't think more than max 1-2days..」 isn't really a very convincing argument.
    Do you have any data to suggest all classes can be done within 7 days, spread over 40 people leveling at the same time in the same zones on the same server? (Mind you at least some of those 40 will need sleep/food/toilet breaks at some point unless we're talking 120 people account sharing)
    Do you have any data for the amount of time needed from from dinging 60 to entering MC?
    Do you have any data on minimum gear requirements to kill all bosses?
    Do you have any data on the amount of time needed beyond this to farm the required rep to even summon Majordomo?

    I think it's totally fair enough to have your own idea about how fast it'll go, but you are dismissing my thoughts on the matter without saying anything beyond a very general sort of 「because I think so」. I think that's a little unfair, can't really discuss that very well. And to be honest, not calling you out in particular or anything here mate, there's a trend among certain private server people to argue the speedy clears in this manner lately. It wouldn't hurt to bring a little more real arguments to the table, don't you think? Surely this conviction is based on more than gut-feeling right?

     
    Posted : 08/05/2019 1:05 am
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