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Vanilla & Classic Beta Speedrunning

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 Xin
(@xin)
Posts: 7
Active Member
 

@Xin Nice time, will get you added soon!

In regards to grinding for 9-10, there are the Dustwind Harpies (7-11, 4 different mobs) and Razormane Thornweavers (8-9) to look into for lower armor targets and there’s also a cliff near the Winds in the Desert quest giver that can be used to grind Elder Mottled Boars (8-9). You can juggle 2 boars simultaneously easily with the cliff as Hunter, maybe even 3 as Warrior with rend?

Interesting, do you have a screenshot of the exact cliff you're referring to?

 
Posted : 19/03/2019 6:59 pm
 Jpy
(@jpy)
Posts: 377
Reputable Member
 

Xin

I discovered it from this, you can see the spot towards the end of the run:

https://www.youtube.com/watch?v=CfijCUhUE_k&t=1326s

E: also hats off to that guy for his time but that bow at level 7 is ridiculously lucky and some of his route is fairly unideal for fresh launch, unfortunately. I’ve tried to stay with a mindset of doing things in a manner that would be most realistic for a massive launch scenario but my notes have alternatives and I’d recommend everyone who’s practicing for Classic launch do the same.

 
Posted : 19/03/2019 7:18 pm
(@yeyeftw)
Posts: 24
Eminent Member
 

also hats off to that guy for his time but that bow at level 7 is ridiculously lucky and some of his route is fairly unideal for fresh launch, unfortunately. I’ve tried to stay with a mindset of doing things in a manner that would be most realistic for a massive launch scenario but my notes have alternatives and I’d recommend everyone who’s practicing for Classic launch do the same.

But this raises the question, what do you plan for the launch to be like. Personally, i expect the launch of classic to be somewhere in between private servers and the retail launches i have experienced. In retail it seems that due to my speed, and sharding, i would quickly out level people, and thus, i was able to successfully use a regular quest based leveling route. In WoD i was even able to use 10 min turning in 25 elite quests before going into Deaenor, and still be one of the first to enter Frostfire ridge. Based on this i would expect that i am able to create a char and be out of the starting zone before it starts to get crowded. I expect on retail classic, that people will use way more time advancing compared to private servers, as a lot of people will not have recent vanilla experience.

 
Posted : 20/03/2019 2:07 am
 Jpy
(@jpy)
Posts: 377
Reputable Member
 

also hats off to that guy for his time but that bow at level 7 is ridiculously lucky and some of his route is fairly unideal for fresh launch, unfortunately. I’ve tried to stay with a mindset of doing things in a manner that would be most realistic for a massive launch scenario but my notes have alternatives and I’d recommend everyone who’s practicing for Classic launch do the same.

But this raises the question, what do you plan for the launch to be like. Personally, i expect the launch of classic to be somewhere in between private servers and the retail launches i have experienced. In retail it seems that due to my speed, and sharding, i would quickly out level people, and thus, i was able to successfully use a regular quest based leveling route. In WoD i was even able to use 10 min turning in 25 elite quests before going into Deaenor, and still be one of the first to enter Frostfire ridge. Based on this i would expect that i am able to create a char and be out of the starting zone before it starts to get crowded. I expect on retail classic, that people will use way more time advancing compared to private servers, as a lot of people will not have recent vanilla experience.

I should elaborate more about what I meant. For example, the way he approaches the second quest. He kills boars for Cutting Teeth while staying close to the quest giver so that he can turn it in quick then do Sarkoth while already working on the 10 Scorpions for Sting of the Scorpid. This works out to be slightly more efficient (not a big gain, but these little changes to the route add up at the end) in a solo local server environment but for launch it could’ve been better to run straight to Sarkoth so you could try to get the tag before more people get in the server and you risk getting stuck competing for a tag or having to skip the quest.

I would say the “ideal route” is based on how quickly you can get in the server and how much competition you see as you progress. This is why I tried to have a backup plan to cover XP for each part of my route early on that’s dependent on a single mob or interactable object that might not be available and tried to emphasize getting to those points quickly.

 
Posted : 20/03/2019 8:19 am
(@yeyeftw)
Posts: 24
Eminent Member
 

I should elaborate more about what I meant. For example, the way he approaches the second quest. He kills boars for Cutting Teeth while staying close to the quest giver so that he can turn it in quick then do Sarkoth while already working on the 10 Scorpions for Sting of the Scorpid. This works out to be slightly more efficient (not a big gain, but these little changes to the route add up at the end) in a solo local server environment but for launch it could’ve been better to run straight to Sarkoth so you could try to get the tag before more people get in the server and you risk getting stuck competing for a tag or having to skip the quest.

I would say the “ideal route” is based on how quickly you can get in the server and how much competition you see as you progress. This is why I tried to have a backup plan to cover XP for each part of my route early on that’s dependent on a single mob or interactable object that might not be available and tried to emphasize getting to those points quickly.

Okey, i get your point and completely agree. I also only practice a route i expect possible to do on launch.

 
Posted : 20/03/2019 12:12 pm
 Xin
(@xin)
Posts: 7
Active Member
 

Not too familiar with vanilla macros, any reason why this macro that the guy in the video pasted isn't working?

(/script if GetUnitName("target")==nil then TargetNearestEnemy() end
/run if CheckInteractDistance("target", 67) and (not PlayerFrame.inCombat) then AttackTarget() elseif not IsAutoRepeatAction(67) then CastSpellByName("Auto Shot") end) and a targetlasttarget (/script TargetLastTarget() )

 
Posted : 20/03/2019 1:10 pm
 Jpy
(@jpy)
Posts: 377
Reputable Member
 

Xin that’s two different macros. :mrgreen:

This one targets nearest enemy if you have no target and starts auto shot if you’re not in combat:
/script if GetUnitName("target")==nil then TargetNearestEnemy() end
/run if CheckInteractDistance("target", 67) and (not PlayerFrame.inCombat) then AttackTarget() elseif not IsAutoRepeatAction(67) then CastSpellByName("Auto Shot") end

And this one targets your previous target:
/script TargetLastTarget()

 
Posted : 20/03/2019 1:26 pm
(@anonymous_1607109007)
Posts: 634
Honorable Member
 

Have any alliance hunters (Night Elves specifically) tested if and when its worth going to IF to buy a Fine Light Crossbow?
https://classicdb.ch/?item=15808
It only requires level 16 and does 10.7 dps. This is the best weapon option until level 27 when you can buy a Sturdy Recurve bow(13.0 dps). Is it worth making the trek to IF at 16, or possibly 20 with Cheetah, and hearthing back to Darkshore/Ashenvale? Does the dps increase make up for the travel time? Any insight is appreciated, thanks.

 
Posted : 21/03/2019 5:50 pm
(@karmond)
Posts: 7
Active Member
 

Joana's route goes to Loch Modan at 18, though he runs via Wetlands, I believe. If doing a similar route, it might be beneficial to do a death warp south of Menethil Harbour to spirit res at Ironforge, get the Crossbow and skill, as well as the flight path, then continue on to Loch Modan from there.

 
Posted : 21/03/2019 6:40 pm
(@yeyeftw)
Posts: 24
Eminent Member
 

Have any alliance hunters (Night Elves specifically) tested if and when its worth going to IF to buy a Fine Light Crossbow?
https://classicdb.ch/?item=15808
It only requires level 16 and does 10.7 dps. This is the best weapon option until level 27 when you can buy a Sturdy Recurve bow(13.0 dps). Is it worth making the trek to IF at 16, or possibly 20 with Cheetah, and hearthing back to Darkshore/Ashenvale? Does the dps increase make up for the travel time? Any insight is appreciated, thanks.

I have tested it, and dont think its anywhere near being efficient. When traveling to IF instead of Loch Modan you have to travel way to far to do the death warp in comparrison. Also what you get is a slightly higher DPS crossbow, however, you are at skill level 1. The result of this is also that when you switch back you are going to be underskilled with bows and have to catch up again. it has 1,5 higher DPS then the level 20 bow, which just doesnt seem to be worth it.

 
Posted : 22/03/2019 4:56 am
 Jpy
(@jpy)
Posts: 377
Reputable Member
 

For what it’s worth, I watched a stream (Zaveow) where a guy was running Gnome Mage at a 1:28 pace for 10. He said he knew of another Mage at 1:25.

E: a little after posting this someone shared the 1:25 run, here’s the video. The fastest run I’ve seen to 10 by far. Should give us some good motivation to improve:

https://youtu.be/Zuw9DcsCQMY

 
Posted : 22/03/2019 3:51 pm
 Kup
(@kup)
Posts: 8
Active Member
 

Is Dun morough the fastest zone? all these super low times i see seem to be DM

 
Posted : 22/03/2019 11:33 pm
 Jpy
(@jpy)
Posts: 377
Reputable Member
 

Is Dun morough the fastest zone? all these super low times i see seem to be DM

It sure seems like it.
The 1:42 hunter is the fastest I’ve seen from Horde.
E: to clarify, I don’t think Hunter is the fastest class I just haven’t seen Horde runs with faster times. Warlock and Mage should be able to do it faster for sure.

 
Posted : 23/03/2019 1:38 am
(@yeyeftw)
Posts: 24
Eminent Member
 

Is Dun morough the fastest zone? all these super low times i see seem to be DM

It sure seems like it.

I am pretty sure Dun Morogh is better faster then Elwynn which is faster then Teldrassil. As for classes it also depends on the race. I would expect Dwarf warrior being faster then a human/nelf warrior due to starting weapon being 2 handed, and the weapon progression being two handed 1-10. Same goes for Orc warrior with two hand starting axe.
The 1:42 hunter is the fastest I’ve seen from Horde.

Monkeynews did 1:41, level 1-10:

https://www.youtube.com/watch?v=mBlTYBAVXg4

Note that this is with mining (21/75), first aid (30/75).
E: to clarify, I don’t think Hunter is the fastest class I just haven’t seen Horde runs with faster times. Warlock and Mage should be able to do it faster for sure.

Following that, there is quite a few classes i would expect are severely faster to level 10 then a hunter. Warrior, Warlock, Mage and Rogue, are some of the ones i would be fairly certain is faster 1-10. But then again, the moment you get your pet at level 10 as a hunter you gain 100% additional damage, so why wouldnt you be gimped pre getting a pet.

 
Posted : 23/03/2019 6:55 am
 Jpy
(@jpy)
Posts: 377
Reputable Member
 

yeyeftw looking at his video, sub 1:35 seems within reach. That’s a good point about 2h weapon starts, didn’t consider that. Curious how the Undead route compares to Orc for Mage/Warlock.

 
Posted : 23/03/2019 10:33 am
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