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What's your biggest undiscussed worry about Classic still?

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 Casp
(@casp)
Posts: 32
Eminent Member
 

I’m concerned that they will launch without a token.

They've already stated that they wont have a cash shop in the beginning, but its interesting since both retail and classic run on the same sub, so you can buy subtime in retail for classic (if you have the gold in retail). Interesting dilemma but I think they'll probably take the OSRS approach of 'cracking down on cash bots' and then just mostly ignoring them.

 
Posted : 28/05/2019 11:40 am
(@stfuppercut)
Posts: 1228
Noble Member
 

I’m concerned that they will launch without a token.

They've already stated that they wont have a cash shop in the beginning, but its interesting since both retail and classic run on the same sub, so you can buy subtime in retail for classic (if you have the gold in retail). Interesting dilemma but I think they'll probably take the OSRS approach of 'cracking down on cash bots' and then just mostly ignoring them.

This is a fair point. With them implementing sharding which was rebranded as layering, they could simply rebrand the cash shop. I'm not saying that I think they will launch with a token, because I don't, I'm concerned for what implications not launching with a token will have.

Considering the shared sub, do you think Classic could encourage a growth in population of bots on retail?

 
Posted : 28/05/2019 11:43 am
(@beached)
Posts: 103
Estimable Member
 

I’m concerned that they will launch without a token and I’m not sure what that will mean for bots, especially when Classic sounds like it will only require a sub so the overhead for running bots is cheaper than ever.

How do tokens make botting harder? I dont play retail currently, but my understanding is that tokens were just alternate means to subscriptions, you can still use only a sub, as classic will have.

 
Posted : 28/05/2019 11:44 am
 Casp
(@casp)
Posts: 32
Eminent Member
 

Considering the shared sub, do you think Classic could encourage a growth in population of bots on retail?

I'm not really sure, since I believe Blizzard probably have a lot of anti-botting technologies in place in current WoW. I think if there was ever going to be a spike in botters, it would have been with the release of the WoW Token back in 2015. But again, I'm not too sure :biggrin: .

 
Posted : 28/05/2019 12:03 pm
(@stfuppercut)
Posts: 1228
Noble Member
 

How do tokens make botting harder? I dont play retail currently, but my understanding is that tokens were just alternate means to subscriptions, you can still use only a sub, as classic will have.

Tokens dont make botting harder, but they disrupted the market and made botting less valuable. Bots create black gold which disrupts the economy as a whole. The token doesnt introduce new gold in the world, it simply allows for players that have earned gold legitimately to trade it between one another. There is no doubt that a token is pay to win. But the reality is that we will either have a token or gold farmers. While Blizz's anti-bot tech has improved, so have the programs that are being used to bot. You should see how well some of the bots on private server are mimicking human behavior! There was a clear distinction on private between shitty bots and the top tier bots. You can only imagine how good botting will get when serious programmers are incentivized to create programs for the larger playerbase of Classic. With a lower overhead for botting, and no token to disrupt competition and a higher demand for gold from retail players, I could see bots becoming a serious issue. This is all speculative and we'll have to wait and see.

 
Posted : 28/05/2019 12:18 pm
(@luprecal)
Posts: 5
Active Member
 

My biggest worry doesn’t have much to do with classic itself, I’m worried about direction post Naxx. Ideally I’d like to experience TBC and all the neat events like the Dark Portal opening on my new classic character, however it seems the playerbase is quite divided on this aspect.

 
Posted : 28/05/2019 12:26 pm
(@jon-bloodspray)
Posts: 184
Estimable Member
 

My biggest worry doesn’t have much to do with classic itself, I’m worried about direction post Naxx. Ideally I’d like to experience TBC and all the neat events like the Dark Portal opening on my new classic character, however it seems the playerbase is quite divided on this aspect.

Shit, I'm divided in my own head about this.

 
Posted : 28/05/2019 4:13 pm
Selexin
(@selexin)
Posts: 969
Prominent Member
 

Yeh my concerns are the eventual invalidation of my character. I hope they don't add too much extra content that invalidates my characters progress over the next two years. If they want to add more content (Patch 1.13+) or go to TBC, do it on a separate server.

 
Posted : 28/05/2019 4:35 pm
(@cletus)
Posts: 196
Estimable Member
 

1. Toxic community that will make me hate the game as it did on private servers. Going by the Classic WoW subreddit and the official forums, I'm not sure if things will be much different.

THIS. The feeling of the game will be different with a new generation/mentality coming to the game. My only hope is that the in-game community will police itself the way it use to and that players who feel it is their duty to ruin the game for others will be cast out and blacklisted. My initial thoughts on this were that toxic players will just leave the game when they find it not to their liking but as we all know there are those out there who love to wallow in misery and would rather hang around and troll or conduct guild-griefing operations and take pleasure in being despised by their own faction.

 
Posted : 28/05/2019 4:39 pm
(@dolamite)
Posts: 177
Estimable Member
 

1. Toxic community that will make me hate the game as it did on private servers. Going by the Classic WoW subreddit and the official forums, I'm not sure if things will be much different.

THIS. The feeling of the game will be different with a new generation/mentality coming to the game. My only hope is that the in-game community will police itself the way it use to and that players who feel it is their duty to ruin the game for others will be cast out and blacklisted. My initial thoughts on this were that toxic players will just leave the game when they find it not to their liking but as we all know there are those out there who love to wallow in misery and would rather hang around and troll or conduct guild-griefing operations and take pleasure in being despised by their own faction.

Both of you have the same concerns and outlook I do. To caveat; the old servers, before sharing, if you were a toxic twatwaffle - you had to deal with it. You wouldnt get into a good guild, get into good PVP farm teams, or just have freedom of maneuver throughout your server. .

The loss of that critical element is prevalent in any game nowadays that does not have a dedicated social structure.

Sure there will always be assholes. But there is that social capital that we can squander endlessly because we rarely ever see the same players twice. (Outside of guilds)

Bringing back a smaller community should help to alleviate this concern, with time. It will take a little while and there will be a curve for sure. But that's my 2 cents on the matter.

 
Posted : 28/05/2019 7:08 pm
(@deleted-acc)
Posts: 73
Trusted Member
 

1. Toxic community that will make me hate the game as it did on private servers. Going by the Classic WoW subreddit and the official forums, I'm not sure if things will be much different.

2. Layering, everything about it.

You can thank streamers and their culture for both of those.

 
Posted : 28/05/2019 9:59 pm
(@gergus)
Posts: 8
Active Member
 

1. Toxic community that will make me hate the game as it did on private servers. Going by the Classic WoW subreddit and the official forums, I'm not sure if things will be much different.

2. Layering, everything about it.

You can thank streamers and their culture for both of those.

Huh? Layering was a tool bought in to deal with release day traffic, not streamers. As far as I am aware they intend to phase out layering as less people are in the leveling zones.
Also let's not act like streamers are the root cause of toxicity within the Vanilla community. This is oversimplification of a larger issue.

 
Posted : 30/05/2019 5:00 pm
Selexin
(@selexin)
Posts: 969
Prominent Member
 

Also let's not act like streamers are the root cause of toxicity within the Vanilla community. This is oversimplification of a larger issue.

I agree. I think some streamers attract more toxic fanbase than others, and blanket blaming them for the toxic WoW community is a massive oversimplification. There were plenty of toxic players well before streaming was popular.

 
Posted : 30/05/2019 5:09 pm
(@aethowyn)
Posts: 8
Active Member
 

Streamers. I think the smaller ones have great communities. But for some reason, the lust for money and greed feeds toxic behavior.

 
Posted : 31/05/2019 5:56 pm
 Casp
(@casp)
Posts: 32
Eminent Member
 

THIS. The feeling of the game will be different with a new generation/mentality coming to the game. My only hope is that the in-game community will police itself the way it use to and that players who feel it is their duty to ruin the game for others will be cast out and blacklisted. My initial thoughts on this were that toxic players will just leave the game when they find it not to their liking but as we all know there are those out there who love to wallow in misery and would rather hang around and troll or conduct guild-griefing operations and take pleasure in being despised by their own faction.

Just gotta keep your fingers crossed that they leave :cry:
I feel like with Classic WoW being such a community driven game, with (almost) every instance of progression requiring co-operation, it'll be a bit different on the forums and subreddit compared to in game. Even those toxic about the game will (hopefully) need to keep their rep clean on the server to continue to play the game in any meaningful manner, wallowing in their own misery or not.

This might just be my optimism speaking though. :lol:

Edit; Just saw Dolamites' post, he said it better than I.

 
Posted : 31/05/2019 6:18 pm
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