Phase 4 Overview for Season of Discovery (SoD)

Luxrah Luxrah • Published June 23, 2024

Season of Discovery is the current seasonal version of Classic WoW. This season features phased content releases that overhaul all of Vanilla WoW’s content, with a little bit of new content added to the mix.

Phase 4 of Season of Discovery raises the level cap to 60, bringing players at last to the original endgame of Vanilla WoW! There will be no more leveling phases to follow. Talents and skills will be maxed out, with future character progression coming exclusively from gear and items.

This phase brings new 20-player overhauls of the iconic Molten Core and Onyxia’s Lair raids. The Alterac Valley battleground is also expected to make its debut. Epic mounts will make it easier to get around. No doubt there will be a few surprises in store as well.

This guide will cover everything you can expect to see at level 60 in World of Warcraft, as well as all of the new content that is being added for Phase 4 of Season of Discovery.

Leveling

The Discoverer’s Delight buff seems to be here to stay. From level 1-50, it will grant 150% increased experience gains. The buff will continue at a reduced 50% increase from 50-60, so the final grind should be easier as well. It’s likely that the higher rate will be applied to 50-60 at a later date, as has happened in previous phases.

The Cozy Sleeping Bag should still provide rested experience up to 60, and any Student Fodder you haven’t used should also work. (If you haven’t picked these up yet, check out our Cozy Sleeping Bag Guide and our Student Fodder Guide.)

Blackfathom Deeps, Gnomeregan, and Sunken Temple will all continue to be relevant as leveling raids. Fervor of the Temple Explorer will most likely function through level 59, just as Boon of Blackfathom works through 39 and Spark of Inspiration is available through 49. Nightmare Incursions are being updated as daily quest hubs and will continue to grant experience up to level 53. They should also be a bit more solo-friendly.

Note that in Phase 3, Blizzard took steps to prevent players from hoarding items for a head start on leveling. You won’t be able to hold onto large numbers of Warsong Gulch Mark of HonorArathi Basin Mark of Honor, or similar items for mass turn-ins. You can still “pre-quest” by filling your quest log with completed quests, however.

cozy fire and sleeping bag season of discovery

Inventory & Travel

We should be able to acquire the biggest bag in Vanilla WoW now with the release of the Molten Core raid, which allows Tailors to craft the Bottomless Bag.

More significantly, epic mounts will be obtainable at level 60, increasing the speed at which you can cross zones. There’s no word yet on what the cost will be, but basic riding at level 40 had its price cut in half. Paladins and Warlocks will be able to complete their epic quests to receive new special class mounts, which will have their own costs associated, but should be significantly cheaper than buying one from a vendor. Our Mount Guide already has all the details about level 40-50 mounts that are available, and we’ll be adding the newly obtainable mounts and riding skill as well.

Runes & Discoveries

Phase 4 will bring new Rune Engravings for every class for the cloak slot. These Rune Engravings add new abilities and further expand on the new roles and builds we saw in Phases 1-3. These runes will be added to our class pages below as they are discovered. There are also a few runes being replaced in existing slots.

In addition to class runes, there is also a new set of utility runes for the ring slots. These runes are not class-exclusive and include weapon specializations, which provide 5 additional skill with a weapon type that does not stack with racial abilities or other bonuses, as well as damage type specializations, which increase your chance to hit with one of the elemental damage types.

These new runes are available for testing on the PTR, but will not be discoverable until after Phase 4 launches. You can see a complete list of the new runes on our Phase 4 Runes page.

Class Abilities

While most classes have already acquired the bulk of their new abilities by level 50, there are still a few remaining to obtain in Phase 4. In addition, you’ll be able to access your complete talent loadout at level 60.

We have a detailed list for each level bracket on our Class Abilities & Talents pages.

Priests have been promised the ability to acquire the racial abilities of other races at some point in Season of Discovery, and we expect this to happen in Phase 4, but we don’t know how it will work yet.

Class Quests

There are a few very significant class quests that are available at level 60 in Vanilla WoW. We may see some new ones and/or some major changes to these existing quests for Season of Discovery.

Included are the epic weapons for Hunters and Priests, both of which require drops from the Molten Core raid, and the two epic mount quests for Paladins and Warlocks.

QuestClassRewards
The Ancient LeafWow Hunter Icon HunterRhok’delar, Longbow of the Ancient Keepers
Warlord KrellianWow Mage Icon MagePolymorph: Pig
Lord Grayson ShadowbreakerPaladin Icon PaladinSummon Charger
The Balance of Light and ShadowWow Priest Icon PriestBenediction/Anathema
Material AssistanceShaman Icon ShamanSkyfury Helm
Mor’zul BloodbringerWarlock Icon WarlockSummon Dreadsteed

Professions

Phase 3 already brought the level cap for professions to 300, which is the maximum level in Vanilla WoW. Specializations have also been available for Blacksmithing, Engineering, and Leatherworking as well as new Alchemy specializations. The developers have announced that a way to swap your Blacksmithing or Leatherworking specialization is coming sometime after the launch of this phase.

We won’t be able to level any higher in Phase 4 and beyond, but we can expect to see some new crafting recipes. It’s likely there will be another new epic quest chain to complete in the Molten Core raid to unlock them. There will also be new and updated recipes from the Argent Dawn, Thorium Brotherhood, Hydraxian Waterlords, and Timbermaw Hold factions.

Get caught up on your professions with our Season of Discovery Profession Guides.

Zones

Phase 4 will bring us to level 60, making the entire Vanilla world accessible for questing, exploration, and farming.

The Eastern Plaguelands and Winterspring offer some valuable high level quest rewards, reputation, and farming opportunities. Silithus won’t be as important until a later phase.

ZoneLevel RangeFaction
Dun Morogh1-10Wow Alliance Crest Alliance
Durotar1-10 Horde
Elwynn Forest1-10Wow Alliance Crest Alliance
Mulgore1-10 Horde
Teldrassil1-10Wow Alliance Crest Alliance
Tirisfal Glades1-10 Horde
Darkshore10-20Wow Alliance Crest Alliance
Loch Modan10-20Wow Alliance Crest Alliance
Silverpine Forest10-20 Horde
Westfall10-20Wow Alliance Crest Alliance
The Barrens10-25 Horde
Redridge Mountains15-25Contested
Stonetalon Mountains15-27Contested
Ashenvale18-30Contested
Duskwood18-30Contested
Hillsbrad Foothills20-30Contested
Wetlands20-30Contested
Thousand Needles25-35Contested
Alterac Mountains30-40Contested
Arathi Highlands30-40Contested
Desolace30-40Contested
Stranglethorn Vale30-45Contested
Dustwallow Marsh35-45Contested
Badlands35-45Contested
Swamp of Sorrows35-45Contested
Feralas40-50Contested
The Hinterlands40-50Contested
Tanaris40-50Contested
Searing Gorge43-50Contested
Azshara45-55Contested
Blasted Lands45-55Contested
Un’Goro Crater48-55Contested
Felwood48-55Contested
Burning Steppes50-58Contested
Western Plaguelands51-58Contested
Eastern Plaguelands53-60Contested
Winterspring53-60Contested
Deadwind Pass55-60Contested
Moonglade55-60Contested
Silithus55-60Contested

Dungeons

Several new dungeons will become available in Phase 4 with the level 60 cap. This includes all three of the dungeons found in Blackrock Mountain, all three wings of Dire Maul, and both dungeons in the Plaguelands. Rewards for these dungeons have been overhauled, so there should be plenty of useful gear to collect in them.

There is also a new mystery dungeon planned for this phase that has been kept under wraps!

Blackfathom Deeps, Gnomeregan, and The Temple of Atal’Hakkar have all been converted into raids, and their original 5-player dungeon versions are not available in Season of Discovery.

DungeonLevel RangeMin LevelEntrance
Ragefire Chasm13-188 Orgrimmar
Wailing Caverns17-2410 The Barrens
The Deadmines17-2610Wow Alliance Crest Westfall
Shadowfang Keep22-3014 Silverpine Forest
The Stockade24-3215Wow Alliance Crest Stormwind
Razorfen Kraul29-3820 The Barrens
The Scarlet Monastery – Graveyard26-3520 Tirisfal Glades
The Scarlet Monastery – Library30-4020 Tirisfal Glades
The Scarlet Monastery – Armory32-4220 Tirisfal Glades
The Scarlet Monastery – Cathedral35-4520 Tirisfal Glades
Razorfen Downs37-4628 The Barrens
Uldaman41-5130Badlands
Zul’Farrak42-4635Tanaris
Maraudon46-5535Desolace
Blackrock Depths52-6040Blackrock Mountain
Lower Blackrock Spire55-6048Blackrock Mountain
Upper Blackrock Spire55-6048Blackrock Mountain
Dire Maul East55-6052Feralas
Dire Maul West55-6052Feralas
Dire Maul North55-6052Feralas
Stratholme – Living58-6048Eastern Plaguelands
Stratholme – Undead58-6048Eastern Plaguelands
Scholomance58-6048Western Plaguelands
Demon Fall Canyon58-6055Ashenvale

Raids & World Bosses

Phase 4 will bring overhauled versions of Molten Core and Onyxia’s Lair, the first two raids of Vanilla WoW, along with redesigned Tier 1 sets for every class and build. For the first time in Vanilla WoW, Molten Core will have variable difficulty. Two world bosses, Lord Kazzak and Azuregos, are also being overhauled and instanced. These bosses, as well as Onyxia, have been retuned to be killable with a 20-player raid, but can be taken on with up to 40 players. Molten Core will be a 20-player raid with 11 bosses.

The two world bosses will be available a week after the phase launches on July 18th. Molten Core and Onyxia’s Lair will be available the following week on the 25th. The Molten Core raid will be on a regular weekly lockout while Onyxia, Lord Kazzak, and Azuregos will be killable twice a week, resetting on Tuesdays and Saturdays for North America and Europe or Wednesdays and Sundays for Asia.

molten core ragnaros sulfuras

Epic & Legendary Weapons

The Molten Core and Onyxia’s Lair raids bring access to some highly sought-after weapons, including three epic class weapons and two legendary items.

The quest to get Benediction/Anathema puts all of a Priest’s abilities to the test for an iconic reward: a two-in-one staff that can be used for healing or damage. The quest for Rhok’delar, Longbow of the Ancient Keepers is similarly challenging and offers an equally valuable reward for Hunters. There’s also Quel’Serrar, which can now be used by Rogues as well as Paladins and Warriors.

Thunderfury, Blessed Blade of the Windseeker is the most famous legendary weapon in World of Warcraft, and one that could be notoriously difficult to collect due to the randomness of its drop rate. The weapon isn’t changing for Season of Discovery, but it should be just as strong as it ever was.

Sulfuras, Hand of Ragnaros is the other legendary weapon in Molten Core. In the past it was mostly overlooked in favor of its much more desirable big brother, Thunderfury. It has been modified in Season of Discovery and should be a lot more appealing, including for Feral Druids.

Classic How To Get To Silithus Guide Images Thunderfury

Player Versus Player

Alterac Valley will finally join the Battleground roster in Phase 4, offering epic 40 vs. 40 PvP matches for characters level 51 and up. Warsong Gulch and Arathi Basin will continue to be relevant as well.

The Blood Moon event is once again receiving some new rewards and currency as it did in Phase 3. Battle for Ashenvale will presumably continue, but is not expected to receive any further updates.

New PvP class sets are being added for Rank 10 in Phase 4.

wow classic alterac valley horde keep
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